flyemoji b323975ddb fix(nano): -Dmojang.sessionserver takes the full hasJoined URL, not the base
d417efc got this backwards, in both the code comment and the installer summary.
It claimed authlib appends /session/minecraft/hasJoined itself, so the property
should be given the base URL only. Velocity does not work that way, and a real
login says so: pointed at http://127.0.0.1:8081, a Mojang login arrives at nano
as

    GET /?username=FLYEMOJ1&serverId=-23ae0b50...

with no path at all. Velocity appends the query string to the property verbatim
and issues the request itself; authlib is not in the loop. nano has no route on
/, so it answers 404 and Velocity kicks the player with authservers_down.
Velocity's own default for the property is the full URL,
https://sessionserver.mojang.com/session/minecraft/hasJoined, which is the same
thing said another way.

With the full endpoint URL the same account logs straight in, so both the
nano.go header and summary_nano now print

    -Dmojang.sessionserver=http://127.0.0.1:8081/session/minecraft/hasJoined

and note that the flag belongs between `java` and `-jar`.

Verified against Velocity 3.5.1 + Paper 26.2 on the deploy host: a Mojang login
reaches the backend with its real Mojang UUID unchanged, and a LittleSkin login
under the same username reaches it as UUIDv3(felisAuthNS, "littleskin:"+id) --
two different players on the backend, which is the point.
2026-07-13 11:05:45 +09:00
2026-06-29 20:17:17 +08:00
2026-06-29 20:17:17 +08:00
2026-06-29 20:17:17 +08:00
2026-07-12 01:42:07 +08:00
2026-07-12 04:37:11 +08:00
2026-07-12 04:37:11 +08:00

Felis

A Kubernetes-driven Minecraft server hosting platform — one command to deploy, automatic lifecycle, backup, and security.
一款 Kubernetes 驱动的 Minecraft 服务器托管平台,一行命令部署,自动管理生命周期与安全。

简体中文 | English

Table of Contents

Features

  • Wake on Join: Servers start automatically when a player connects, and stop when idle — like hibernate for your server.
  • Web Dashboard: Monitor server status, online players, and resource usage from your browser, with backup and restore management.
  • Auto Backup & Restore: Scheduled world backups with one-click rollback from any backup point.
  • World Reaper: Worlds idle for more than 15 days are automatically backed up and removed to free disk space.
  • Multi-core Support: Compatible with Paper, Fabric, Forge, and NeoForge, federated behind a Velocity proxy.
  • Modpack Submission: Players submit custom modpacks; admin approval triggers automatic build and deployment.
  • Passkey Login: Passwordless authentication via fingerprint, face recognition, or hardware security keys.
  • Zero Trust Security: Panel traffic protected by Cloudflare Access; the internal API is never exposed to the internet.

Getting Started

On a prepared Linux host, run:

curl -fsSL https://raw.githubusercontent.com/MliroLirrorsIngenuity/Felis/main/deploy/bootstrap.sh | sudo bash

The script installs K3s, deploys the control plane, and launches a setup wizard. Once done, open your browser at the configured domain.

Build from Source

Felis is built with Go and Node.js:

# Backend (Go 1.26+)
go build -o felis ./cmd/felis

# Frontend (Node.js 22+)
cd panel
npm ci
npm run build

# Docker image
docker build -t felis:custom .

License

The source code is released under the MIT License.

License Notes

  1. Attribution: Any distribution of this project or derivative works must include the original copyright notice and license statement.
  2. Disclaimer: This project is provided "as is", without warranty of any kind.

Acknowledgements

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