d26acc20ae09c9fe4fad76039b0db3a8fcee6d31
The web face has always granted staff the run of the fleet (isOwnerOrAdmin passes an admin for stop/command/console/access on any node), but the internal face explicitly had "no admin tier": a linked administrator in game could only wake servers they owned or that autostartPolicy permitted. The only way to manage another player's (or an unclaimed) server from inside the game was to claim it — seizing ownership and burning the admin's own quota. Give authorizeWakeByUUID the admin tier on the same trust anchor the op-login approve already uses: verified online-mode UUID -> account link -> stored role. A linked staff member now wakes ANY node under any policy (so `/felis go` works fleet-wide without claiming); the owner bypass and the policy gates are unchanged, and an unlinked UUID still fails safe. Centralize the staff-role rule while at it: staffRole(role) in auth.go (admin, plus owner as its superset) now backs Principal.IsAdmin, the session ViaAdminAccess grading, the op-login approve gate and the new wake tier. That also fixes a real hole in the approve gate, which required role=admin exactly: an Owner manually promoted to role='owner' per migration 0011's upgrade note would have been refused by their own in-game approval door. The lobby menu still renders "Claim & Start" on ownerless tiles — claiming becomes optional for staff rather than the only entry — so the velocity plugin needs no change.
Felis
A Kubernetes-driven Minecraft server hosting platform — one command to deploy, automatic lifecycle, backup, and security.
一款 Kubernetes 驱动的 Minecraft 服务器托管平台,一行命令部署,自动管理生命周期与安全。
Table of Contents
Features
- Wake on Join: Servers start automatically when a player connects, and stop when idle — like hibernate for your server.
- Web Dashboard: Monitor server status, online players, and resource usage from your browser, with backup and restore management.
- Auto Backup & Restore: Scheduled world backups with one-click rollback from any backup point.
- World Reaper: Worlds idle for more than 15 days are automatically backed up and removed to free disk space.
- Multi-core Support: Compatible with Paper, Fabric, Forge, and NeoForge, federated behind a Velocity proxy.
- Modpack Submission: Players submit custom modpacks; admin approval triggers automatic build and deployment.
- Passkey Login: Passwordless authentication via fingerprint, face recognition, or hardware security keys.
- Zero Trust Security: Panel traffic protected by Cloudflare Access; the internal API is never exposed to the internet.
Getting Started
On a prepared Linux host, run:
curl -fsSL https://raw.githubusercontent.com/MliroLirrorsIngenuity/Felis/main/deploy/bootstrap.sh | sudo bash
The script installs K3s, deploys the control plane, and launches a setup wizard. Once done, open your browser at the configured domain.
Build from Source
Felis is built with Go and Node.js:
# Backend (Go 1.26+)
go build -o felis ./cmd/felis
# Frontend (Node.js 22+)
cd panel
npm ci
npm run build
# Docker image
docker build -t felis:custom .
License
The source code is released under the MIT License.
License Notes
- Attribution: Any distribution of this project or derivative works must include the original copyright notice and license statement.
- Disclaimer: This project is provided "as is", without warranty of any kind.
Acknowledgements
- Kubernetes: Container orchestration engine
- K3s: Lightweight Kubernetes distribution
- Cloudflare Zero Trust: Zero trust security infrastructure
- PostgreSQL: Data persistence
- React: User interface framework
- Vite: Frontend build tool
- TailwindCSS: CSS framework
- Bubble Tea: TUI framework
- Minecraft: What makes this all worthwhile
Description
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https://felismc.com
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