c2ee21ae05644fcbb124bf8ff841642ce1f41c51
Add a root-gated "Halt a running server" operation to the break-glass console. The operator picks a server from the live fleet and the console flips that MinecraftServer CRD's spec.desiredState to Stopped via a spec-only merge patch, disjoint from the operator's status writes, so it cannot race or clobber reconciliation. It is the panel-independent emergency stop for when the box still has root plus a kubeconfig. System servers (login/lobby) are allowed but flagged: a system tag in the picker and an explicit WARNING in the post-exit summary, since halting login takes the shared auth front door down with no fallback. Audit is best-effort so a halt still works with the audit sink down. Already-stopped is a distinct no-op. The core (halt.go) is unit-tested against a real controller-runtime fake client that applies the patch.
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