368 lines
14 KiB
Go
368 lines
14 KiB
Go
package operator
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import (
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"fmt"
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"strconv"
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"felis.lolicon.best/internal/apis/felis/v1alpha1"
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"felis.lolicon.best/internal/naming"
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appsv1 "k8s.io/api/apps/v1"
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corev1 "k8s.io/api/core/v1"
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"k8s.io/apimachinery/pkg/api/resource"
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metav1 "k8s.io/apimachinery/pkg/apis/meta/v1"
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"k8s.io/apimachinery/pkg/util/intstr"
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)
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// envServiceToken is the environment variable the felis-limbo login plugin reads
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// its internal-API bearer credential from. It is injected ONLY into the login
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// system server (see buildEnv), sourced from a Secret, never a literal.
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const envServiceToken = "FELIS_SERVICE_TOKEN"
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// envForwardingSecret is the environment variable a backend reads the Velocity
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// modern-forwarding secret from. Unlike the service token it goes to EVERY backend
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// (see buildEnv), because Velocity's forwarding mode is proxy-wide.
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const envForwardingSecret = "FELIS_FORWARDING_SECRET"
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// Workload constants shared by the builders.
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const (
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// GamePort is the Minecraft TCP port the proxy and readiness probe target.
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GamePort int32 = 25565
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// DefaultRconPort is the RCON port used when a server does not override
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// spec.rcon.port (see rconPort). It is exported because the platform package's
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// allow-rcon NetworkPolicy opens this port for the control plane — sharing the
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// constant keeps the policy port and the container's default RCON port a single
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// source of truth, so the operator's prober can always reach a default-port
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// server through the fence.
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DefaultRconPort int32 = 25575
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containerName = "minecraft"
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dataVolumeName = "world"
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dataMountPath = "/data"
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// ManagedByValue / ComponentValue are the values of the LabelManagedBy /
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// LabelComponent labels stamped on every per-server pod (see labelsFor). They
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// are exported because the platform package's minecraft-namespace
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// NetworkPolicies select server pods by exactly these labels — keeping the
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// selector and the pod labels a single source of truth, so an isolation policy
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// can never silently stop matching the pods it is meant to fence.
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ManagedByValue = "felis-operator"
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ComponentValue = "server"
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defaultGraceSeconds int64 = 300
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defaultStorageSize string = "8Gi"
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)
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// selectorFor returns the immutable selector labels (a StatefulSet selector
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// must never change after creation, so it carries only the server identity).
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func selectorFor(server *v1alpha1.MinecraftServer) map[string]string {
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return map[string]string{v1alpha1.LabelServer: server.Name}
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}
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// labelsFor returns the full label set applied to managed objects.
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func labelsFor(server *v1alpha1.MinecraftServer) map[string]string {
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return map[string]string{
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v1alpha1.LabelServer: server.Name,
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v1alpha1.LabelManagedBy: ManagedByValue,
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v1alpha1.LabelComponent: ComponentValue,
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}
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}
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func headlessServiceName(name string) string { return name + "-hl" }
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// rconPort resolves the RCON port, defaulting to the conventional DefaultRconPort.
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func rconPort(server *v1alpha1.MinecraftServer) int32 {
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if server.Spec.Rcon.Port > 0 {
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return server.Spec.Rcon.Port
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}
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return DefaultRconPort
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}
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// graceSeconds resolves the pod termination grace period (spec §7).
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func graceSeconds(server *v1alpha1.MinecraftServer) int64 {
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if server.Spec.Lifecycle.TerminationGracePeriodSeconds > 0 {
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return server.Spec.Lifecycle.TerminationGracePeriodSeconds
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}
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return defaultGraceSeconds
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}
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// rconAddress is the in-cluster RCON endpoint the operator probes for readiness.
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func rconAddress(server *v1alpha1.MinecraftServer) string {
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return fmt.Sprintf("%s.%s.svc.cluster.local:%d", server.Name, server.Namespace, rconPort(server))
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}
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// preStopScript is the operator-injected graceful-shutdown sequence (spec §7):
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// flush the world, then stop the server, both over RCON. It relies on rcon-cli
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// being present in the Felis base image and reading the RCON_* env injected
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// alongside it.
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func preStopScript(server *v1alpha1.MinecraftServer) string {
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port := rconPort(server)
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return fmt.Sprintf(
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`rcon-cli --port %d --password "$RCON_PASSWORD" save-all flush; rcon-cli --port %d --password "$RCON_PASSWORD" stop`,
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port, port,
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)
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}
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// buildHeadlessService backs the StatefulSet's stable network identity.
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func buildHeadlessService(server *v1alpha1.MinecraftServer) *corev1.Service {
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svc := &corev1.Service{
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ObjectMeta: metav1.ObjectMeta{
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Name: headlessServiceName(server.Name),
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Namespace: server.Namespace,
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Labels: labelsFor(server),
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},
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Spec: corev1.ServiceSpec{
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ClusterIP: corev1.ClusterIPNone,
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Selector: selectorFor(server),
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Ports: servicePorts(server),
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},
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}
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return svc
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}
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// buildClientService is the stable ClusterIP the proxy and operator dial.
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func buildClientService(server *v1alpha1.MinecraftServer) *corev1.Service {
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return &corev1.Service{
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ObjectMeta: metav1.ObjectMeta{
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Name: server.Name,
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Namespace: server.Namespace,
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Labels: labelsFor(server),
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},
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Spec: corev1.ServiceSpec{
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Selector: selectorFor(server),
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Ports: servicePorts(server),
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},
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}
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}
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func servicePorts(server *v1alpha1.MinecraftServer) []corev1.ServicePort {
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ports := []corev1.ServicePort{{
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Name: "game",
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Port: GamePort,
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TargetPort: intstr.FromInt32(GamePort),
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Protocol: corev1.ProtocolTCP,
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}}
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if server.Spec.Rcon.Enabled {
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p := rconPort(server)
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ports = append(ports, corev1.ServicePort{
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Name: "rcon",
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Port: p,
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TargetPort: intstr.FromInt32(p),
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Protocol: corev1.ProtocolTCP,
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})
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}
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return ports
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}
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// readinessProbe selects the pod readiness probe. By default it is a plain TCP
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// check on the game port; when the server declares an HTTP health port
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// (StartupSpec.HealthHTTPPort > 0) it becomes an HTTP GET on that port, so an
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// RCON-less loader's own "started" signal — not the mere fact that the game
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// socket is bound — gates readiness. Timings are identical across both modes.
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func readinessProbe(server *v1alpha1.MinecraftServer) *corev1.Probe {
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probe := &corev1.Probe{
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InitialDelaySeconds: 20,
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PeriodSeconds: 10,
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FailureThreshold: 6,
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}
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if hp := server.Spec.Startup.HealthHTTPPort; hp > 0 {
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path := server.Spec.Startup.HealthHTTPPath
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if path == "" {
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path = "/healthz"
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}
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probe.ProbeHandler = corev1.ProbeHandler{
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HTTPGet: &corev1.HTTPGetAction{Path: path, Port: intstr.FromInt32(hp)},
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}
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return probe
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}
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probe.ProbeHandler = corev1.ProbeHandler{
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TCPSocket: &corev1.TCPSocketAction{Port: intstr.FromInt32(GamePort)},
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}
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return probe
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}
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// buildStatefulSet renders the workload for replicas in {0,1}. It is where
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// graceful shutdown is injected: the pod gets terminationGracePeriodSeconds and
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// (when enabled) a preStop RCON save+stop hook.
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func buildStatefulSet(server *v1alpha1.MinecraftServer, replicas int32) (*appsv1.StatefulSet, error) {
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storageSize := server.Spec.Storage.Size
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if storageSize == "" {
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storageSize = defaultStorageSize
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}
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storageQty, err := resource.ParseQuantity(storageSize)
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if err != nil {
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return nil, fmt.Errorf("invalid storage size %q: %w", storageSize, err)
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}
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container := corev1.Container{
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Name: containerName,
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Image: server.Spec.Image,
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Resources: server.Spec.Resources,
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Env: buildEnv(server),
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Ports: []corev1.ContainerPort{
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{Name: "game", ContainerPort: GamePort, Protocol: corev1.ProtocolTCP},
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},
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VolumeMounts: []corev1.VolumeMount{
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{Name: dataVolumeName, MountPath: dataMountPath},
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},
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// Readiness defaults to a plain TCP check (spec §5: readinessProbe is only
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// tcpSocket; the RCON gate is enforced by the operator, not the kubelet).
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// An RCON-less loader may instead publish an HTTP health endpoint (see
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// StartupSpec.HealthHTTPPort) that reports true readiness — used below when
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// set.
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ReadinessProbe: readinessProbe(server),
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}
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if hp := server.Spec.Startup.HealthHTTPPort; hp > 0 {
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container.Ports = append(container.Ports, corev1.ContainerPort{
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Name: "health", ContainerPort: hp, Protocol: corev1.ProtocolTCP,
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})
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}
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if len(server.Spec.Args) > 0 {
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container.Args = append([]string(nil), server.Spec.Args...)
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}
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if server.Spec.Rcon.Enabled {
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container.Ports = append(container.Ports, corev1.ContainerPort{
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Name: "rcon", ContainerPort: rconPort(server), Protocol: corev1.ProtocolTCP,
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})
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if server.Spec.Lifecycle.PreStopSaveAndStop {
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container.Lifecycle = &corev1.Lifecycle{
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PreStop: &corev1.LifecycleHandler{
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Exec: &corev1.ExecAction{
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Command: []string{"/bin/sh", "-c", preStopScript(server)},
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},
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},
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}
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}
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}
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grace := graceSeconds(server)
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pvc := corev1.PersistentVolumeClaim{
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ObjectMeta: metav1.ObjectMeta{Name: dataVolumeName},
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Spec: corev1.PersistentVolumeClaimSpec{
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AccessModes: []corev1.PersistentVolumeAccessMode{corev1.ReadWriteOnce},
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Resources: corev1.VolumeResourceRequirements{
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Requests: corev1.ResourceList{corev1.ResourceStorage: storageQty},
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},
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},
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}
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if sc := server.Spec.Storage.StorageClassName; sc != "" {
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pvc.Spec.StorageClassName = &sc
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}
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sts := &appsv1.StatefulSet{
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ObjectMeta: metav1.ObjectMeta{
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Name: server.Name,
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Namespace: server.Namespace,
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Labels: labelsFor(server),
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},
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Spec: appsv1.StatefulSetSpec{
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Replicas: &replicas,
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ServiceName: headlessServiceName(server.Name),
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Selector: &metav1.LabelSelector{MatchLabels: selectorFor(server)},
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Template: corev1.PodTemplateSpec{
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ObjectMeta: metav1.ObjectMeta{Labels: labelsFor(server)},
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Spec: corev1.PodSpec{
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TerminationGracePeriodSeconds: &grace,
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Containers: []corev1.Container{container},
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// A Minecraft server runs untrusted user worlds and plugins and
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// has no business calling the K8s API, so its pod must NOT carry the
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// default ServiceAccount token: a compromised plugin could otherwise
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// authenticate as the namespace default SA (spec §21: user servers
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// default to no SA-token mount). The pod keeps the default SA but
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// with automounting explicitly disabled.
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AutomountServiceAccountToken: boolPtr(false),
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},
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},
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VolumeClaimTemplates: []corev1.PersistentVolumeClaim{pvc},
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},
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}
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return sts, nil
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}
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// buildEnv assembles the container environment: heap sizing, user-supplied
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// vars, and the RCON_* pair (password sourced from the referenced Secret, never
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// inlined into the CRD).
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func buildEnv(server *v1alpha1.MinecraftServer) []corev1.EnvVar {
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var env []corev1.EnvVar
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if mem := server.Spec.JavaMemory; mem != "" {
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env = append(env, corev1.EnvVar{Name: "JAVA_MEMORY", Value: mem})
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}
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if len(server.Spec.JavaFlags) > 0 {
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env = append(env, corev1.EnvVar{Name: "JAVA_FLAGS", Value: joinFlags(server.Spec.JavaFlags)})
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}
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for _, e := range server.Spec.Env {
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env = append(env, corev1.EnvVar{Name: e.Name, Value: e.Value})
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}
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if server.Spec.Rcon.Enabled && server.Spec.Rcon.SecretRef.Name != "" {
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env = append(env,
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corev1.EnvVar{Name: "RCON_PORT", Value: strconv.Itoa(int(rconPort(server)))},
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corev1.EnvVar{Name: "RCON_PASSWORD", ValueFrom: &corev1.EnvVarSource{
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SecretKeyRef: &corev1.SecretKeySelector{
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LocalObjectReference: corev1.LocalObjectReference{Name: server.Spec.Rcon.SecretRef.Name},
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Key: server.Spec.Rcon.SecretRef.Key,
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},
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}},
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)
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}
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// The login system server is the ONE workload that authenticates to the
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// felis-api internal face (its felis-limbo plugin mints bind codes and polls
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// link status), so it — and only it — receives the service token. Injected
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// from a Secret in this namespace, never inlined into the CRD (the same
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// discipline as RCON_PASSWORD above; the CRD's EnvVar type has no valueFrom
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// precisely so a user server cannot mount an arbitrary secret). Require both
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// the reserved name and the setup-owned system-role label: the label prevents
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// a legacy user server named "login" from receiving the token after upgrade.
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// The Secret must exist in this (minecraft) namespace; `felis setup` replicates
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// it there from the control namespace before creating this server.
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if server.Name == naming.SystemLoginServer &&
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server.Labels[v1alpha1.LabelSystemRole] == naming.SystemLoginServer {
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env = append(env, corev1.EnvVar{
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Name: envServiceToken,
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ValueFrom: &corev1.EnvVarSource{
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SecretKeyRef: &corev1.SecretKeySelector{
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LocalObjectReference: corev1.LocalObjectReference{Name: naming.ServiceTokenSecretName},
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Key: naming.ServiceTokenSecretKey,
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},
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},
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})
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}
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// The Velocity modern-forwarding secret goes to EVERY backend, system and user
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// alike — not because user servers are trusted, but because Velocity's forwarding
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// mode is one proxy-wide setting: with it on, a backend that cannot verify the
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// signed handshake rejects every login the proxy sends it. Withholding the secret
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// from user servers would not harden them, it would simply make them unjoinable.
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// It is the backend's proof that a login really came from the proxy (and so that
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// the player's UUID is Mojang-verified, not offline-derived) — the pod-level fence
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// against bypassing the proxy is the NetworkPolicy, not this value's secrecy.
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//
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// A user server is built from an operator-typed Dockerfile, so Felis cannot make it
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// consume this; the two images Felis does build (deploy/limbo, deploy/lobby) read it
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// in their entrypoints and refuse to start without it. Optional so a cluster whose
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// proxy is not in modern mode — no Secret provisioned — still schedules its pods
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// instead of wedging them all in CreateContainerConfigError.
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env = append(env, corev1.EnvVar{
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Name: envForwardingSecret,
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ValueFrom: &corev1.EnvVarSource{
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SecretKeyRef: &corev1.SecretKeySelector{
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LocalObjectReference: corev1.LocalObjectReference{Name: naming.ForwardingSecretName},
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Key: naming.ForwardingSecretKey,
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Optional: boolPtr(true),
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},
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},
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})
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return env
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}
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func boolPtr(b bool) *bool { return &b }
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func joinFlags(flags []string) string {
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out := ""
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for i, f := range flags {
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if i > 0 {
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out += " "
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}
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out += f
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}
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return out
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}
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