3af5cc360c28e9adbfba461dd4f216bbe967a9f2
Sections 11 and 12 told the operator that idle auto-stop, both startup budgets, and the player tally are read by nobody. All four are read, and §1 repeated the same claim in its strongest form: "the operator has no start timeout ... loops forever". spec.idle.autoStopEnabled reconciler.go:175 spec.idle.emptySecondsBeforeStop reconciler.go:175 spec.startup.timeoutSeconds reconciler.go:479, called at :126 spec.startup.readinessTimeoutSeconds reconciler.go:490, called at :157 status.players.online reconciler.go:413 (markRunningReady) The repository already contained the disproof: TestReconcileRunning_StartupTimeoutConvertsToFailed and TestReconcileRunning_ReadinessTimeoutConvertsToFailed both assert the escalation §1 said does not exist. The test §1 cited, TestReconcileRunning_RconProbeFailureStaysStarting, only asserts that a single failed probe does not flap the phase; that was read as "forever". §11 was the costly one, because it misdiagnosed a configuration problem as a missing feature. Idle auto-stop and the player tally both hang off spec.rcon.enabled -- the tally is a by-product of the RCON readiness probe (prober.go:63 runs `list`), and reconciler.go:175 carries the RCON condition explicitly so a never-sampled zero cannot stop a server full of people. Following the old text, an operator whose RCON was never enabled would conclude the feature was unwritten and stop. The section now opens with the jsonpath that reads spec.rcon.enabled. Also separated the prober's fixed 5s dial timeout (prober.go:45) from spec.startup.readinessTimeoutSeconds, which §1c conflated: the former bounds one probe, the latter is a deadline for the whole start measured from status.startRequestedAt. spec.storage.retainOnDelete is the one field still genuinely inert, so the [INERT] legend and §12 stay -- §12 now records the condition each read field depends on instead of claiming none of them are read.
Felis
A Kubernetes-driven Minecraft server hosting platform — one command to deploy, automatic lifecycle, backup, and security.
一款 Kubernetes 驱动的 Minecraft 服务器托管平台,一行命令部署,自动管理生命周期与安全。
Table of Contents
Features
- Wake on Join: Servers start automatically when a player connects, and stop when idle — like hibernate for your server.
- Web Dashboard: Monitor server status, online players, and resource usage from your browser, with backup and restore management.
- Auto Backup & Restore: Scheduled world backups with one-click rollback from any backup point.
- World Reaper: Worlds idle for more than 15 days are automatically backed up and removed to free disk space.
- Multi-core Support: Compatible with Paper, Fabric, Forge, and NeoForge, federated behind a Velocity proxy.
- Modpack Submission: Players submit custom modpacks; admin approval triggers automatic build and deployment.
- Passkey Login: Passwordless authentication via fingerprint, face recognition, or hardware security keys.
- Zero Trust Security: Panel traffic protected by Cloudflare Access; the internal API is never exposed to the internet.
Getting Started
On a prepared Linux host, run:
curl -fsSL https://raw.githubusercontent.com/MliroLirrorsIngenuity/Felis/main/deploy/bootstrap.sh | sudo bash
The script installs K3s, deploys the control plane, and launches a setup wizard. Once done, open your browser at the configured domain.
Build from Source
Felis is built with Go and Node.js:
# Backend (Go 1.26+)
go build -o felis ./cmd/felis
# Frontend (Node.js 22+)
cd panel
npm ci
npm run build
# Docker image
docker build -t felis:custom .
License
The source code is released under AGPL-3.0-only.
License Notes
- Derivative works are AGPL too: Any distribution of this project or of software derived from it must be released under AGPL-3.0 and must include the original copyright notice and license statement.
- Running it as a network service also triggers the source obligation (AGPL section 13): if you host a modified Felis for other people to use, you must offer those users the complete source of your modified version — even if you never distribute a binary. This is the one substantive difference between AGPL and GPL, and since Felis is a hosting platform reached over a network, it will essentially always apply.
- Disclaimer: This project is provided "as is", without warranty of any kind.
Acknowledgements
- Kubernetes: Container orchestration engine
- K3s: Lightweight Kubernetes distribution
- Cloudflare Zero Trust: Zero trust security infrastructure
- PostgreSQL: Data persistence
- React: User interface framework
- Vite: Frontend build tool
- TailwindCSS: CSS framework
- Bubble Tea: TUI framework
- Minecraft: What makes this all worthwhile
Description
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https://felismc.com
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