23792d6251f261d9f92a515248bc2e8d94b907f7
The field validated, shipped in the CRD, and reached no controller. The world PVC survives deletion unconditionally -- it is a StatefulSet VolumeClaimTemplate, StatefulSet deletion does not cascade to template PVCs, and no finalizer exists anywhere in the operator. So setting it true described what already happened, and setting it false did nothing at all. False is the worse half: it reads as a request to delete a world, and was silently ignored. This departs from spec v4.1 §5, which asks for "删除:finalizer 清 Service/STS/ConfigMap,PVC 按 retainOnDelete". Neither half was ever built. Restoring that line means adding a finalizer whose other listed duties -- Service, StatefulSet, ConfigMap -- ownerReference GC already performs, so the only work it would newly do is delete worlds, on a path that does not pass the reaper's verified-backup check. The reaper is the one thing in the system allowed to destroy a world and it earns that by proving a backup first. A second door without that check is not an improvement. The spec is a frozen versioned document, so it is left alone and the departure is recorded in troubleshooting.md §13, beside the behaviour it explains. §12 loses its inert row and its opening sentence, which existed to introduce this one field: every field in that table is now read by a controller. Deployed installs need nothing. A CR still carrying retainOnDelete keeps working, because a v1 CRD prunes unknown keys on the next write and the behaviour the field claimed to control was never conditional. go build, go vet and go test ./... pass on Linux with zero failures; the CRD still parses and storage keeps size and storageClassName.
Felis
A Kubernetes-driven Minecraft server hosting platform — one command to deploy, automatic lifecycle, backup, and security.
一款 Kubernetes 驱动的 Minecraft 服务器托管平台,一行命令部署,自动管理生命周期与安全。
Table of Contents
Features
- Wake on Join: Servers start automatically when a player connects, and stop when idle — like hibernate for your server.
- Web Dashboard: Monitor server status, online players, and resource usage from your browser, with backup and restore management.
- Auto Backup & Restore: Scheduled world backups with one-click rollback from any backup point.
- World Reaper: Worlds idle for more than 15 days are automatically backed up and removed to free disk space.
- Multi-core Support: Compatible with Paper, Fabric, Forge, and NeoForge, federated behind a Velocity proxy.
- Modpack Submission: Players submit custom modpacks; admin approval triggers automatic build and deployment.
- Passkey Login: Passwordless authentication via fingerprint, face recognition, or hardware security keys.
- Zero Trust Security: Panel traffic protected by Cloudflare Access; the internal API is never exposed to the internet.
Getting Started
On a prepared Linux host, run:
curl -fsSL https://raw.githubusercontent.com/MliroLirrorsIngenuity/Felis/main/deploy/bootstrap.sh | sudo bash
The script installs K3s, deploys the control plane, and launches a setup wizard. Once done, open your browser at the configured domain.
Build from Source
Felis is built with Go and Node.js:
# Backend (Go 1.26+)
go build -o felis ./cmd/felis
# Frontend (Node.js 22+)
cd panel
npm ci
npm run build
# Docker image
docker build -t felis:custom .
License
The source code is released under AGPL-3.0-only.
License Notes
- Derivative works are AGPL too: Any distribution of this project or of software derived from it must be released under AGPL-3.0 and must include the original copyright notice and license statement.
- Running it as a network service also triggers the source obligation (AGPL section 13): if you host a modified Felis for other people to use, you must offer those users the complete source of your modified version — even if you never distribute a binary. This is the one substantive difference between AGPL and GPL, and since Felis is a hosting platform reached over a network, it will essentially always apply.
- Disclaimer: This project is provided "as is", without warranty of any kind.
Acknowledgements
- Kubernetes: Container orchestration engine
- K3s: Lightweight Kubernetes distribution
- Cloudflare Zero Trust: Zero trust security infrastructure
- PostgreSQL: Data persistence
- React: User interface framework
- Vite: Frontend build tool
- TailwindCSS: CSS framework
- Bubble Tea: TUI framework
- Minecraft: What makes this all worthwhile
Description
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https://felismc.com
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