Commit Graph
14 Commits
Author SHA1 Message Date
Lemon-miaow 38288e1c60 fix(api): 删除未接通的 Access JWT 委托,外部面只认会话 cookie,admin 主机的 IP 判定只认安装指定的地址,文档与 OpenAPI 同步 2026-09-25 15:35:26 +08:00
Lemon-miaow d3769b5c31 feat(api): 添加或删除 passkey、修改邮箱前须 5 分钟内用已有因子重新验证,变更后邮件通知账户,面板加确认对话框与修改邮箱入口 2026-09-25 14:47:54 +08:00
Lemon-miaow 9e7f23ca13 feat(api): 会话记录设备与最近活动,账户页可查看并退出任一设备,删除 passkey 或更换邮箱时退出其它设备,staff 会话空闲 30 分钟失效,吊销会话校验所属用户 2026-09-25 14:06:02 +08:00
Lemon-miaow 857c73a66a fix(audit): 审计按账号 id 归属并记录来源 IP/UA,登录失败与限速入审计和指标,写入失败计数告警 2026-09-24 16:02:44 +08:00
Lemon-miaow 2a8f897e61 fix(api): a session-store outage answers 503, not 401
Resolving a session cookie failed identically whether the credential was
missing or Postgres was unreachable: local_auth_enabled read errors fell into
the fail-closed 'disabled' branch and SessionUser errors into 'invalid
session', both surfacing as 401 'authentication required' — a lie that reads
as 'log in again' during an outage. Split the enabled-read into
(enabled, error), tag non-ErrNotFound store failures with errAuthBackend, and
map that to a new 503 auth_unavailable in requireExternal. Fail-closed is
unchanged: missing setting / bad value / missing session stay 401.
2026-09-22 20:30:43 +08:00
Lemon-miaow a05edc934c chore: gofmt the tree, clear staticcheck, add a CI gofmt gate
Nine files had drifted from gofmt and nothing checked; nine staticcheck
findings were live (three dead symbols, capitalization, a redundant
Sprintf, two literal-to-conversion sites, a nil test context). Fix all
of them and make CI fail on unformatted Go so this cannot re-drift.
2026-09-22 17:49:54 +08:00
flyemoji d26acc20ae feat(api): let in-game staff manage any server without claiming it
The web face has always granted staff the run of the fleet (isOwnerOrAdmin
passes an admin for stop/command/console/access on any node), but the
internal face explicitly had "no admin tier": a linked administrator in game
could only wake servers they owned or that autostartPolicy permitted. The
only way to manage another player's (or an unclaimed) server from inside the
game was to claim it — seizing ownership and burning the admin's own quota.

Give authorizeWakeByUUID the admin tier on the same trust anchor the op-login
approve already uses: verified online-mode UUID -> account link -> stored
role. A linked staff member now wakes ANY node under any policy (so
`/felis go` works fleet-wide without claiming); the owner bypass and the
policy gates are unchanged, and an unlinked UUID still fails safe.

Centralize the staff-role rule while at it: staffRole(role) in auth.go
(admin, plus owner as its superset) now backs Principal.IsAdmin, the session
ViaAdminAccess grading, the op-login approve gate and the new wake tier.
That also fixes a real hole in the approve gate, which required role=admin
exactly: an Owner manually promoted to role='owner' per migration 0011's
upgrade note would have been refused by their own in-game approval door.

The lobby menu still renders "Claim & Start" on ownerless tiles — claiming
becomes optional for staff rather than the only entry — so the velocity
plugin needs no change.
2026-07-20 11:10:23 +09:00
flyemoji 60732a6283 feat(operator): gate op.console to staff and land owner setup there
The operator console (op.console.<root>) requires internal permission
verification on top of Zero-Trust: a passkey is not access. requireExternal
now refuses any non-admin principal arriving on the admin host, before any
handler, so op.console is staff-only at the door rather than per-route —
including on the passwordless demo face where Cloudflare Access is not in
front. The gate is inert on the player console (console.<root>).

Owner first-run setup is staff onboarding, so `felis setup` mints the
one-time setup URL on op.console.<root>/setup (was console.<root>). The
passkey verifier lists both console and op.console in RPOrigins so the
one-time binding asserts on either face under the shared console.<root>
RP-ID.

Session admin-access now includes role=owner, not only admin: the owner is
a superset of admin, so excluding it left IsOwner() unreachable through a
passwordless session. No path assigns role=owner yet — this is forward
consistency.

The bootstrap summary now names console.<root> the player panel and
op.console.<root> the operator console where the Owner runs setup, fixing
text that told operators not to run setup there.

Tests: op.console door gate (non-admin refused, player console unaffected,
admin passes) and owner session admin-access; the setup-bind default-host
test follows the move to op.console.
2026-07-16 18:03:30 +09:00
flyemoji 3b43f05a83 refactor(api): drop dead login concurrency limiter and reconcile passwordless comments
The passwordless migration (b330d77) removed the password-login route, leaving
concurrencyLimiter — its bcrypt concurrency cap — with no caller, and scattered
stale "local-password" / "change-password" references through the surviving auth
code's comments.

- Remove the dead concurrencyLimiter (type + newConcurrencyLimiter + acquire):
  no caller, no struct field, no test. Reword the one streamLimiter doc that
  contrasted against it.
- Realign comments in repo.go, pgrepo.go, session.go, util.go to the passwordless
  reality: staff lookups feed email-OTP / passkey / setup redeem, not a password
  compare; RevokeUserSessionsExcept and DeleteAllPasskeyCredentialsForUser are
  retained (uncalled) for the P5 account-remediation path (#78); "local sessions"
  no longer implies a password.

Comments and dead code only; no behavior change. Full WSL test tree green.
2026-07-04 21:47:12 +09:00
flyemoji 0c1cc598c1 feat(auth): migrate console login to passwordless
Replace console password auth with a passwordless surface — the pre-session
login doors plus an identifier-first discovery endpoint — and remove the
password paths.

- Login doors (Public, pre-session): email-OTP, passkey assertion, op.console
  login with in-game approval, and setup-token redeem.
- /api/v1/auth/options: identifier-first discovery reporting which console
  methods an email can use. The single sanctioned existence oracle; methods
  are computed with no role branch, so staff and player accounts in the same
  credential state return byte-identical bodies (staffness invisible by
  construction).
- Remove password auth: drop StaffUser.PasswordHash and the /auth/login,
  /auth/change-password and /users/{id}/reset-password endpoints (and test).
- Data layer: UserByEmail, verified-email uniqueness, setup-token store
  (migration 0012).
- Reconcile docs/openapi.yaml with the served surface; the method/path/face/
  tier parity gate (TestOpenAPIMatchesServedRoutes) passes.
- felis TUI: in-game MC bind, owner/break-glass OP provisioning, version.
- Velocity /felis command suite.

Consolidates the accumulated backend migration work; the frontend (panel/)
is left untouched. Full Go tree green on WSL (go build ./... && go test ./...).
2026-07-04 21:47:12 +09:00
Lemon-miaow e5f1682898 refactor(deploy)!: TUI 2026-06-29 20:17:17 +08:00
flyemoji 9c46632929 feat(cli): add felis setup first-run console with reclaim protection and cfsetup idempotency
- Add `felis setup` TUI for initial Owner provisioning and optional Cloudflare edge
- Refactor breakGlass to share console TUI model (runConsoleTUI) with setup mode
- Session auth respects configured [auth].admin_hostname; fallback to op.console.<root>
- Protect linked Yggdrasil admins from Mojang-priority reclaim (spec §B3)
- cfsetup: idempotent Access app/policy creation, better 401/403 errors, GET + lookup
- Bootstrap: auto-install cloudflared, symlink /etc/felis/felis.toml
- Add sequence diagrams for ping-to-join, claim, and link flows
2026-06-28 16:41:37 +09:00
flyemoji 2d0bbb0c37 feat(cli): attribute break-glass recovery to the SysAdmin who runs it
Root is machine authority, not a human identity, so `felis breakGlass`
now also records WHICH SysAdmin broke the glass. Even under
`sudo felis breakGlass` an account and password are entered in the TUI;
the root gate is necessary but no longer sufficient for accountability.

The console resolves one of three modes up front and audits the
difference:

- bootstrap (no staff account exists yet): the typed credential mints
  the first Owner; the act is attributed to the OS user ($SUDO_USER,
  else root) and recorded verified:false.
- recovery (an admin already exists): the operator authenticates as an
  existing admin via bcrypt; the verified identity is the accountable
  actor and the row is recorded verified:true.
- root override (the typed credential did not verify): a deliberate
  OVERRIDE token proceeds under local-root authority, attributed to the
  OS user and recorded verified:false. Break-glass never refuses -
  recovering when no admin password can be produced is its whole job.

Attribution is best-effort, not proof (whoever runs this is root and can
edit Postgres directly); the audit row is honest about which it is.

- internal/api: AuditEntry gains an optional jsonb Payload (nil maps to
  SQL NULL, so existing callers are unaffected); PGRepo.Audit writes it
  and a new PGRepo.AdminExists drives the bootstrap-vs-recovery switch.
- the accountability row is written the instant the credential changes,
  before local auth is enabled, so a failed toggle write can never leave
  a reset credential with no "who did it" record.
- local_auth_enabled is now one exported api.LocalAuthEnabledKey shared
  by the break-glass writer and the per-request reader, replacing two
  drifting copies of the literal.
- break-glass password entry reuses the panel's 8-72-byte rule so a
  credential set here is never later rejected by web change-password.

Covered by Go unit tests over a fake owner store: auth match/non-match,
the three audit modes and their payloads, that a dead audit sink does
not fail the recovery, that the audit precedes the toggle write, and a
headless drive of the TUI state machine asserting no credential reaches
provisioning without a verified admin or an explicit OVERRIDE.
2026-06-27 11:48:41 +09:00
flyemoji af14f02f38 feat(api): local-password authentication backend
Add username+password login for Owner/Operator staff accounts on
op.console, the primary web login when Zero Trust is not in front of the
API. Three handlers form the whole surface: login mints a server-side
session cookie, logout revokes it idempotently, and change-password
re-verifies the current password before rotating the hash and clearing
must_change_password.

- Session cookies are HttpOnly+Secure+SameSite=Lax, host-only, stored
  server-side as a SHA-256 hash with a 12h TTL.
- Login is anti-enumeration: every failure runs a uniform bcrypt compare
  against a dummy hash and returns the same vague error.
- Credential-bearing writes require Content-Type: application/json,
  returning 415 otherwise, to close the cross-site form-POST forgery
  vector as a belt to the SameSite cookie.
- Local auth fails closed: login is rejected unless local_auth_enabled
  is set, so a Zero-Trust-only deployment never accepts a local password.
- Extend the users table with a nullable password_hash and
  must_change_password; staff are role=admin rows with a hash, players
  are role=user rows with hash NULL.
- /me now reports must_change_password so the panel can force a
  first-login change.

Covered by Go unit tests (handlers, content-type guard, anti-enumeration,
forced-change lockdown) and the OpenAPI route-parity gate.
2026-06-27 04:22:45 +09:00