build(deps): bump docker/setup-buildx-action from 3.12.0 to 4.4.1
Bumps [docker/setup-buildx-action](https://github.com/docker/setup-buildx-action) from 3.12.0 to 4.4.1. - [Release notes](https://github.com/docker/setup-buildx-action/releases) - [Commits](https://github.com/docker/setup-buildx-action/compare/8d2750c68a42422c14e847fe6c8ac0403b4cbd6f...f87e5991a6d7451dcb8d9637bfbc97413f497069) --- updated-dependencies: - dependency-name: docker/setup-buildx-action dependency-version: 4.4.1 dependency-type: direct:production update-type: version-update:semver-major ... Signed-off-by: dependabot[bot] <[email protected]>
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@@ -62,7 +62,7 @@ jobs:
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with:
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fetch-depth: 0 # the newest tag is the version's base, as on the dev channel
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- uses: docker/setup-buildx-action@8d2750c68a42422c14e847fe6c8ac0403b4cbd6f # v3.12.0
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- uses: docker/setup-buildx-action@f87e5991a6d7451dcb8d9637bfbc97413f497069 # v4.4.1
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- name: Free disk space
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run: sudo rm -rf /usr/share/dotnet /usr/local/lib/android /opt/ghc /opt/hostedtoolcache/CodeQL
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@@ -58,7 +58,7 @@ jobs:
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# runner (their build stages are pinned to $BUILDPLATFORM); the game images' runtime
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# stages run apt-get for the target platform, which for arm64 takes QEMU.
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- uses: docker/setup-qemu-action@99012661954931238ded8c8b007157a8430204e1 # v4.4.0
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- uses: docker/setup-buildx-action@8d2750c68a42422c14e847fe6c8ac0403b4cbd6f # v3.12.0
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- uses: docker/setup-buildx-action@f87e5991a6d7451dcb8d9637bfbc97413f497069 # v4.4.1
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# Two architectures of five images plus BuildKit's cache outgrow the runner's free disk
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# with its preinstalled SDKs in place; none of them is used here.
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