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Felis/panel/src/i18n/resources/zh-CN/servers.json
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{
"my_servers_title": "我的服务器",
"my_servers_subtitle": "管理你拥有或可用的服务器。",
"search_placeholder": "搜索服务器名称或地址…",
"filter_status_all": "全部状态",
"search_no_match": "没有匹配的服务器。",
"search_clear_btn": "清除筛选",
"servers_count": "共 {{count}} 台",
"servers_count_filtered": "显示 {{shown}} / {{total}} 台",
"no_servers_linked": "暂无关联的服务器",
"no_servers_hint": "认领一台你拥有访问权限的服务器,或联系管理员为你分配。",
"my_servers_footer": "服务器及游戏类型由平台统一管理。认领后即可操作节点,原始集群配置不会暴露在此。",
"phase_running": "运行中",
"phase_starting": "启动中",
"phase_stopping": "停止中",
"phase_stopped": "已停止",
"phase_failed": "启动失败",
"phase_unknown": "未知",
"online": "人在线",
"console": "控制台",
"claim": "认领",
"claiming": "认领中…",
"stop": "停止",
"stopping": "停止中…",
"wake": "启动",
"waking": "启动中…",
"server_asleep_title": "服务器已休眠",
"server_asleep_body": "启动后将拉起 Pod,实时控制台会自动连接。",
"server_shutting_down_title": "服务器正在关闭",
"server_shutting_down_body": "Pod 正在终止,实时控制台已断开。关闭完成后将进入休眠。",
"server_failed_title": "服务器启动失败",
"server_failed_body": "当前无运行中的 Pod,无法获取日志流。重新启动后控制台将自动连接。",
"console_offline_title": "控制台未连接",
"console_offline_body": "服务器运行后,实时控制台将自动连接。",
"my_servers_breadcrumb": "我的服务器",
"console_card_title": "控制台",
"command_placeholder": "输入命令…如 list",
"log_connecting": "连接中…",
"log_live": "实时",
"log_reconnecting": "重连中…",
"log_ended": "连接已断开",
"log_reconnect_btn": "重连",
"log_clear_btn": "清屏",
"log_ended_empty": "连接已断开——重连后可恢复日志输出。",
"log_waiting": "等待输出…",
"log_jump_latest": "滚动到最新",
"players_title": "玩家管理",
"players_link_title": "玩家管理",
"players_link_desc": "管理白名单、在线玩家与封禁。",
"backups_link_title": "备份与恢复",
"backups_link_desc": "查看并恢复该服务器的世界备份。",
"players_back_to_console": "返回控制台",
"players_not_yours_title": "这不是你的服务器",
"players_not_yours_body": "只有所有者或管理员才能管理此服务器的玩家。",
"players_not_running_title": "服务器已休眠",
"players_not_running_body": "玩家管理需要与服务器保持实时连接。启动后即可管理白名单、在线玩家与封禁。",
"access_refresh": "刷新",
"access_search_placeholder": "搜索玩家…",
"access_search_no_match": "没有匹配「{{query}}」的玩家。",
"access_search_count": "显示 {{shown}} / {{total}}",
"access_total_count": "共 {{total}} 人",
"access_page_prev": "上一页",
"access_page_next": "下一页",
"access_page_indicator": "第 {{page}} / {{pages}} 页",
"access_player_placeholder": "玩家 ID,如 Notch",
"access_player_invalid": "玩家 ID 仅支持字母、数字和下划线,最多 16 位。",
"access_whitelist_title": "白名单",
"access_whitelist_desc": "白名单开启时,仅名单内玩家可进服。",
"access_whitelist_add": "添加",
"access_whitelist_empty": "白名单暂无玩家。",
"access_whitelist_empty_hint": "在上方添加玩家即可放行进服。",
"access_whitelist_remove": "将 {{player}} 移出白名单",
"access_whitelist_remove_q": "移除?",
"access_remove": "移除",
"access_whitelist_load_error": "无法加载白名单。",
"access_whitelist_added": "已将 {{player}} 加入白名单。",
"access_whitelist_removed": "已将 {{player}} 移出白名单。",
"access_whitelist_raw": "查看服务器原始返回",
"access_online_title": "在线玩家",
"access_online_desc": "当前在服务器上的玩家。",
"access_online_load_error": "无法加载在线玩家。",
"access_online_empty": "当前无人在线。",
"access_online_names_unavailable": "{{count}} 人在线,但无法解析名单。",
"access_online_names_unavailable_hint": "在下方查看服务器原始返回获取名单。",
"access_online_raw": "查看服务器原始返回",
"access_updated_at": "更新于 {{time}}",
"access_kick_btn": "踢出",
"access_kick_q": "踢出?",
"access_ban_q": "封禁并禁止再进?",
"access_kicked": "已踢出 {{player}}。",
"access_ban_title": "封禁",
"access_ban_desc": "封禁会将玩家踢出并禁止再次进入。展开可查看当前封禁名单并一键解封,也可输入完整玩家 ID 直接封禁。",
"access_ban_btn": "封禁",
"access_pardon_btn": "解封",
"access_pardon_q": "解封并允许再进?",
"access_ban_confirm": "确认封禁 {{player}}?此玩家将被踢出并无法再进入。",
"access_ban_confirm_yes": "确认封禁",
"access_ban_empty": "暂无封禁玩家。",
"access_ban_empty_hint": "被封禁的玩家会显示在这里,可随时一键解封。",
"access_ban_load_error": "无法加载封禁名单。",
"access_ban_raw": "查看服务器原始返回",
"access_cancel": "取消",
"access_banned": "已封禁 {{player}}。",
"access_pardoned": "已解封 {{player}}。",
"create_server_btn": "新建服务器",
"create_server_title": "创建服务器",
"create_server_desc": "从白名单镜像及规格中选择,平台自动处理其余配置。不暴露原始集群配置。",
"create_server_name": "名称",
"create_server_name_placeholder": "survival",
"create_server_subdomain": "子域名",
"create_server_subdomain_placeholder": "survival",
"create_server_subdomain_invalid": "仅支持小写字母、数字和连字符。",
"create_server_subdomain_hint": "访问地址:{{host}}",
"create_server_display_name": "显示名称(选填)",
"create_server_display_name_placeholder": "生存世界",
"create_server_image": "镜像",
"create_server_image_loading": "加载镜像列表中…",
"create_server_image_choose": "选择一个镜像",
"create_server_image_none": "暂无白名单镜像",
"create_server_memory": "内存",
"create_server_storage": "存储",
"create_server_policy": "自动启动策略",
"create_server_policy_owner": "仅所有者——通过面板启动",
"create_server_policy_public": "公开——任意玩家加入即启动",
"create_server_policy_allowlist": "白名单——仅名单内玩家可启动",
"create_server_cancel": "取消",
"create_server_submit": "创建",
"create_server_creating": "创建中…",
"no_servers_managed": "你还没有管理的服务器",
"no_servers_managed_hint": "使用「新建服务器」在线分配。",
"server_admin_footer": "服务器仅通过此结构化表单创建——平台将选择映射为审核后的 Kubernetes spec。宿主机网络、宿主机路径、任意镜像、特权 Pod 等原始集群配置在此不可表达。",
"edit_server_title": "编辑服务器配置",
"edit_server_desc": "配置显示名、自启策略、镜像、内存与CPU",
"edit_server_desc_long": "正在修改服务器的 spec 配置。未修改的项将保持原样。",
"edit_server_unchanged": "保持不变",
"edit_server_immutable": "保持不变 (不可修改)",
"edit_server_submit": "保存配置",
"edit_server_updating": "正在保存…"
}