Files

208 lines
11 KiB
Go

package api
import (
"encoding/json"
"errors"
"fmt"
"log"
"net/http"
"strconv"
"time"
)
// Sentinel errors the repository and cluster layers return so handlers can map
// domain outcomes onto HTTP status codes without leaking driver details.
var (
// ErrNotFound means the requested server / record does not exist.
ErrNotFound = errors.New("not found")
// ErrConflict means an atomic precondition failed (e.g. claim lost the race).
ErrConflict = errors.New("conflict")
// ErrQuotaExceeded means an ownership write would push the user over a quota
// cap (spec §9.3). ClaimServer — the atomic gate — returns it when a claim
// passes the handler's advisory pre-check but loses the serialized re-check
// (two concurrent claims by one user); handlers map it to a 403
// quota_exceeded, the same answer the pre-check gives, so the CONCURRENT case
// and the SEQUENTIAL case are indistinguishable to the caller.
ErrQuotaExceeded = errors.New("server quota exhausted")
// ErrLinkCodeInvalid means an account-link code is unknown or expired (spec
// §10). It is a client error (the verify endpoint exists; the code is bad), so
// handlers map it to 400, not 404.
ErrLinkCodeInvalid = errors.New("link code invalid or expired")
// ErrConsoleUnavailable means the RCON write channel could not be reached —
// the dial timed out, was refused, or the password was rejected (spec §8).
// Because readiness IS an RCON probe (spec §141: phase=Running ⟺ RCON
// answers), a reachable failure here is a transient/racy "the server isn't
// actually up", not a server bug. Handlers map it to 503, not 500, so the
// caller is told to wake/retry rather than shown an opaque internal error.
ErrConsoleUnavailable = errors.New("server console is unavailable")
// ErrOTPInvalid means an email one-time code is unknown, expired, already
// consumed, or did not match (spec §B2 onboarding). Like ErrLinkCodeInvalid it
// is a client error — the verify endpoint exists; the code is bad — so handlers
// map it to 400, not 404. A wrong-but-not-yet-locked guess collapses to it too,
// so the response never distinguishes "no such code" from "wrong digits".
ErrOTPInvalid = errors.New("email code invalid or expired")
// ErrOTPLocked means the live email code has exhausted its attempt budget: too
// many wrong guesses (spec §B2). It is distinct from ErrOTPInvalid so handlers
// can answer 429 (back off / request a new code) rather than inviting another
// guess against a code that will never accept one.
ErrOTPLocked = errors.New("email code locked: too many attempts")
// ErrOTPAccountLocked means the (user, purpose) has spent its wrong-code budget
// for the current window (otpFailureBudget): every code for that door is refused,
// the right one included, until the window ends. The repo returns it as an
// *OTPAccountLockedError carrying the end of the lock.
ErrOTPAccountLocked = errors.New("email codes locked for this account: too many wrong codes")
// ErrPasskeyChallengeInvalid means a passkey enrollment ceremony cannot be
// finished: there is no live (unconsumed, unexpired) challenge for the caller and
// purpose (Phase 6 WebAuthn bind). Like ErrOTPInvalid it is a client error — the
// finish endpoint exists; the ceremony state is gone (never begun, already
// consumed, or expired) — so handlers map it to 400, not 404.
ErrPasskeyChallengeInvalid = errors.New("passkey challenge invalid or expired")
// ErrLastPasskey means a passkey delete would remove the account's only one while
// its email is unverified. That passkey is then the account's only durable way
// in (setupRequired: no verified email and no passkey puts it back behind the
// setup gate, and a staff account has no other self-service door at all), so the
// delete is refused; handlers map it to 409 last_passkey.
ErrLastPasskey = errors.New("cannot remove the only passkey of an account without a verified email")
// ErrPlayerBindForbidden means a public Bind-Code redemption resolved to a STAFF
// account (admin or owner), which the player-console bootstrap refuses
// (console-tier access model). Staff authenticate at op.console behind Zero Trust,
// never via the account-less console.<root_domain> door, so the public bootstrap
// provably never mints a session for a staff identity. It is distinct from
// ErrConflict so the handler answers 403 (wrong door) rather than 409.
ErrPlayerBindForbidden = errors.New("bind code belongs to a staff account")
// ErrPlayerAccountRetired means a Bind-Code redemption resolved to an account the
// platform has closed: an owner soft-deleted it, or it is disabled (locked out).
// Reusing the row would mint a fresh session for a dead account — the same
// resurrection the login doors refuse by resolving only live accounts — so the
// redeemer gets an explicit 403 instead. The code is NOT consumed, so re-enabling
// the account and retrying still works within the code's TTL.
ErrPlayerAccountRetired = errors.New("player account is retired or disabled")
// ErrEmailTaken means a verified email would collide with another account's
// already-verified address (spec §B email-first login foundation; the
// users_verified_email_unique index ships in migration 0020).
// VerifyEmailOTP returns it — WITHOUT consuming the code, since the address, not
// the code, is the problem — when a DIFFERENT user has already proven the same
// address case-insensitively. It is the clean, application-level counterpart of
// the users_verified_email_unique index: a sequential double-verify meets this
// guard and gets a 409 instead of a raw unique-violation 500. Distinct from
// ErrConflict so the message can name the cause (the email is spoken for).
ErrEmailTaken = errors.New("email already verified on another account")
// ErrTooManyPasskeyChallenges means a passkey login begin was refused because too many
// login challenges are live: the caller's source already holds its allowance
// (maxLiveChallengesPerSource), or the discoverable store is at its global cap
// (maxLiveDiscoverableChallenges). Distinct from the other sentinels so the handler
// answers 429 (a transient "too busy, retry" — both bounds clear as challenges expire),
// never a 400 that invites an immediate retry.
ErrTooManyPasskeyChallenges = errors.New("too many passkey login challenges in flight")
// ErrNotStopped means a world-volume operation was refused because the server is
// not fully stopped: desiredState is not Stopped, or its pod is still shutting
// down (phase Stopping) and holds the volume while it saves.
ErrNotStopped = errors.New("server is not stopped")
// ErrMaintenanceInProgress means another operation holds the server's world
// volume (internal/maintenance). Cluster methods return it wrapped in a
// *MaintenanceBusyError that names the holder.
ErrMaintenanceInProgress = errors.New("world maintenance in progress")
)
// MaintenanceBusyError names what holds a server's world volume. errors.Is
// matches it against ErrMaintenanceInProgress.
type MaintenanceBusyError struct{ Kind string }
func (e *MaintenanceBusyError) Error() string {
return "world maintenance in progress: " + e.Kind
}
func (e *MaintenanceBusyError) Is(target error) bool { return target == ErrMaintenanceInProgress }
// OTPAccountLockedError is ErrOTPAccountLocked with its detail. JustLocked is set
// only on the wrong guess that spent the budget, so the handler notifies and
// audits the lock exactly once.
type OTPAccountLockedError struct {
Until time.Time
JustLocked bool
}
func (e *OTPAccountLockedError) Error() string {
return ErrOTPAccountLocked.Error() + " until " + e.Until.UTC().Format(time.RFC3339)
}
func (e *OTPAccountLockedError) Is(target error) bool { return target == ErrOTPAccountLocked }
// apiError is a handler-level error carrying an HTTP status and a stable,
// machine-readable code. The error envelope matches the platform convention:
//
// {"error": {"code": "...", "message": "...", "request_id": "..."}}
type apiError struct {
status int
code string
msg string
// wait, when positive, is sent as Retry-After (whole seconds, rounded up).
wait time.Duration
}
func (e *apiError) Error() string { return e.msg }
// retryAfter returns a copy of e that tells the client when to retry.
func (e *apiError) retryAfter(d time.Duration) *apiError {
c := *e
c.wait = d
return &c
}
// newError builds an apiError with a formatted message.
func newError(status int, code, format string, a ...any) *apiError {
return &apiError{status: status, code: code, msg: fmt.Sprintf(format, a...)}
}
// Common errors reused across handlers.
var (
errUnauthorized = newError(http.StatusUnauthorized, "unauthorized", "authentication required")
// errAuthUnavailable answers when the session store itself is unreachable
// (Postgres down): an outage is not a credential verdict, so the caller gets
// 503 "retry" instead of a 401 that reads as "log in again".
errAuthUnavailable = newError(http.StatusServiceUnavailable, "auth_unavailable",
"authentication is temporarily unavailable; retry shortly")
errForbidden = newError(http.StatusForbidden, "forbidden", "not permitted")
// errWrongCaller: a valid internal token for a caller this route does not serve.
errWrongCaller = newError(http.StatusForbidden, "wrong_caller", "this token's caller may not use this route")
errBadRequest = newError(http.StatusBadRequest, "bad_request", "invalid request")
)
// writeJSON writes v as an indented JSON body with the given status.
func writeJSON(w http.ResponseWriter, status int, v any) {
w.Header().Set("Content-Type", "application/json; charset=utf-8")
w.WriteHeader(status)
enc := json.NewEncoder(w)
enc.SetEscapeHTML(false)
_ = enc.Encode(v)
}
// writeError renders err as the standard error envelope. Non-apiError values
// collapse to a 500 so driver/internal details never reach the client.
//
// That collapse is deliberately lossy on the wire and deliberately NOT lossy in
// the log. Everything the client is denied — the driver message, the wrapped
// chain, the handler that produced it — is written to stderr first, keyed by the
// same request_id the caller is shown. Without that line an operator holding a
// "internal error" has nothing to grep for, and diagnosis degrades into guessing
// against a live install; it cost a full debugging session to learn that once.
func writeError(w http.ResponseWriter, r *http.Request, err error) {
var ae *apiError
if !errors.As(err, &ae) {
log.Printf("api: %s %s: unmapped error (request_id=%s): %v",
r.Method, r.URL.Path, requestIDFromContext(r.Context()), err)
ae = newError(http.StatusInternalServerError, "internal", "internal error")
}
if ae.wait > 0 {
w.Header().Set("Retry-After", strconv.FormatInt(int64((ae.wait+time.Second-1)/time.Second), 10))
}
body := map[string]any{
"error": map[string]string{
"code": ae.code,
"message": ae.msg,
"request_id": requestIDFromContext(r.Context()),
},
}
writeJSON(w, ae.status, body)
}