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Felis Contributor Guide
This document is the practical entry point for contributors. It focuses on how to run, test, and reason about the project while keeping changes small and aligned with the current codebase.
Project Shape
Felis is a Kubernetes-native Minecraft server control plane. The repository has four main areas:
cmd/felis/: the single Go CLI binary. It dispatches subcommands such asapi,operator,migrate,reaper,restore,manifests, andbreakGlass.internal/: backend packages for API handlers, store migrations, Kubernetes rendering, operator reconciliation, build, backup, restore, and related domain logic.panel/: the React/Vite web control panel.plugins/: Minecraft-side plugins and mods for Velocity, Paper, Fabric, Forge, and NeoForge.
The codebase is intentionally split by responsibility. Prefer changing the smallest owning module instead of adding broad abstractions or rebuilding nearby code.
Local Development
You can do most day-to-day development on macOS or Linux without a full cluster. The full product needs Postgres and Kubernetes, but unit tests and frontend work run locally.
Recommended local tools:
- Go matching
go.mod - Node.js and npm for
panel/ - Optional: JDK/Gradle for plugin work
- Optional integration environment: a clean Linux VM or server with Docker, k3s, and Postgres
Check tool versions:
go version
node --version
npm --version
java -version
Backend Commands
Run these from the repository root:
cd /path/to/Felis
Run all Go tests:
go test ./...
Run a focused package:
go test ./internal/api
go test ./cmd/felis
The hermetic suites run against in-memory fakes; the business stores' SQL is
verified separately against a real Postgres, on a throwaway database whose name
must contain pgint (the harness drops and recreates its schema and replays the
embedded migrations):
FELIS_TEST_PG_URL='postgres://felis:***@127.0.0.1:5432/felis_pgint?sslmode=disable' \
go test -tags pgint ./internal/pgint/ -v
Run it after touching anything under internal/api/pgrepo.go, internal/submit,
internal/build or internal/dbbackup that speaks SQL: the fakes encode the
contract, and this suite exists to catch the drift between the fakes and the real
queries. The felis db backup and restore tests also run pg_dump, pg_restore
and psql, which must be the server's major version. For a server in a container,
run them in it, as production does in felis-postgres:
FELIS_TEST_PG_EXEC='docker exec -i <container>' FELIS_TEST_PG_URL=... go test -tags pgint ./internal/pgint/
Build the CLI:
go build -o /tmp/felis-dev ./cmd/felis
/tmp/felis-dev help
Render Kubernetes manifests without contacting a cluster:
/tmp/felis-dev manifests \
--felis-image registry.felis.svc:5000/felis:dev \
--velocity-cidr 10.0.0.5/32
felis api, felis operator, felis migrate up, and felis reaper are real
runtime commands. They need external services such as Postgres and/or a
Kubernetes config, so they are not the first choice for quick local iteration.
Frontend Commands
Run these from the frontend workspace:
cd /path/to/Felis/panel
Install dependencies:
npm ci
Run against a real backend at http://localhost:8080:
npm run dev
Run with the local mock API:
npm run dev:mock
The mock dev server prints its accounts, link code, and reset command when it starts. Use it for frontend work when you do not have the Go API and cluster running.
Common frontend checks:
npm run typecheck
npm test
npm run build
Mock API
The frontend mock API lives under panel/dev/ and is loaded only by
npm run dev:mock. It must not leak into production code or business
components.
Run mock commands from the frontend workspace:
cd /path/to/Felis/panel
npm run dev:mock
Current mock accounts:
| Username | Password | Scenario |
|---|---|---|
owner |
devpassword |
admin, linked |
user |
devpassword |
normal user, not linked |
linked |
devpassword |
normal user, linked |
setup |
devpassword |
admin, first-login password change |
Mock Minecraft link code:
LINK1234
Reset mock state:
curl -X POST http://127.0.0.1:5173/api/v1/__mock/reset
Mock rules:
- Keep mock-only logic in
panel/dev/. - Do not import mock code from
panel/src/. - Keep response shapes aligned with
panel/src/lib/types.tsand the Go API handlers. - Prefer realistic error codes over happy-path-only mocks.
- Do not present mock data as live production data.
Full Integration Environment
Run integration/deploy commands from the repository root on the Linux host:
cd /path/to/Felis
The setup TUI is intended for a clean Linux host, not a typical macOS development machine:
sudo felis setup
Useful overrides:
export FELIS_REPO_URL=<your fork url>
export FELIS_REF=<your branch> # pins the build; overrides the channel below
export FELIS_IMAGE=felis:dev
export FELIS_ROOT_DOMAIN=<node-ip>.nip.io
By default the installer builds the newest published GitHub release. While this repository is private that lookup — and the clone itself — needs a token, and building the development tip needs an opt-in:
export FELIS_GITHUB_TOKEN=<token with read access to the repo>
export FELIS_VERSION_BOOTSTRAP=dev # build main instead of the newest release
dev is also the escape hatch before the first vX.Y.Z tag exists: with no published
release the default channel has nothing to resolve and stops with that instruction.
The two channels differ in more than the version they pick. release downloads the
felis-linux-<arch> binary that CI published for that tag and builds only a thin image
around it, so the host needs neither a Go toolchain nor a checkout — the panel rides along
inside that same binary (internal/panel embeds it). dev clones and compiles. Either way
the Minecraft game stack (limbo, lobby, the Velocity plugin) is always built locally.
The download is best-effort by design: if the tag's assets are not uploaded yet — the release
workflow runs vet, tests and a full image build first — or this architecture has no published
asset, the installer warns and compiles the same tag from source. It never silently
switches you to a different commit. Setting FELIS_REF also forces the source path, since
naming a ref asks for that tree rather than a published artifact.
The channel decides the version stamp linked into the binary (felis version), which is
what felis update compares against upstream — release builds stamp the tag, dev builds
stamp <latest-tag>+g<short-sha>, and a pinned FELIS_REF stamps v0.0.0+g<short-sha>
because skipping channel resolution also skips the tag lookup. An unstamped build reports
dev and update reporting
is disabled for it, so build through bootstrap.sh (or the Dockerfile's FELIS_VERSION
build arg) rather than a bare go build when testing that path.
The setup flow wraps the host bootstrap, then continues to Owner account setup
and optional Cloudflare edge setup in the same command. The raw
deploy/bootstrap.sh script remains available for low-level host provisioning
when debugging the installer itself.
Use a VM or disposable Linux server for this. Treat it as an integration and acceptance environment, while keeping normal coding and quick tests local.
Plugin Development
Plugin docs live in plugins/README.md.
The plugin modules intentionally use separate Gradle builds:
# cwd: repository root
cd /path/to/Felis
gradle -p plugins/velocity build
gradle -p plugins/paper build
bash plugins/fabric/gradlew -p plugins/fabric build
bash plugins/forge/gradlew -p plugins/forge build
bash plugins/neoforge/gradlew -p plugins/neoforge build
Notes:
- Fabric/Forge/NeoForge use module wrappers.
- Velocity/Paper use system Gradle.
- Most modules target Java 17.
- Paper needs a Java 21 toolchain.
- First builds may be slow because Minecraft dependencies are downloaded and remapped.
Frontend Status
The panel is currently an early control-panel implementation, not a complete product.
Reasonably usable today:
- Local-password login
- First-login password change
- User/admin route gates
- Dashboard shell
- My servers list
- Wake, stop, claim actions
- Read-only console log stream
- Account linking flow
- Admin create-server form
- Read-only image whitelist
- Mock API for local frontend work
Still shallow or missing:
- Server detail depth
- Log search/filter/download
- RCON command UX, if/when the backend path is ready
- Admin edit/delete/transfer flows
- Image whitelist mutations
- Backups and restore UI
- Fleet-wide ops data
- Stronger component and browser-level tests
When adding frontend features, keep UI state honest. If the backend endpoint does not exist yet, use an explicit placeholder instead of fake live data.
i18n Notes
i18n is not yet established as a full system. User-facing strings are currently mostly inline in TSX and helper functions.
Good first targets:
- Error messages mapped from stable API error codes
- Navigation labels
- Page titles and primary actions
- Phase/status labels
- Empty/loading/error states
Recommended initial approach:
panel/src/i18n/
index.ts
en.ts
zh-CN.ts
Use a small typed dictionary first. Add a larger library such as
i18next/react-i18next only when the project needs runtime language switching,
pluralization rules, external translation workflows, or more complex
localization behavior.
Do not translate code comments, internal logs, or mock-only terminal messages unless there is a clear contributor need.
Contribution Style
Follow the existing code. Keep changes narrow and easy to review.
Guidelines:
- Prefer minimal changes over rewrites.
- Do not add a new abstraction unless it removes real duplication or names a strong local concept.
- Keep frontend mock code out of business components.
- Keep backend tests close to the package that owns the behavior.
- Preserve public API and persistence shapes unless the change explicitly needs a contract update.
- Do not commit generated build output such as
panel/dist/,node_modules/, Gradle build directories, or local binaries.
AI-assisted work is welcome, but the contributor is responsible for the result. Do not submit a PR that is entirely AI-generated and not personally reviewed. Low-quality AI dumps, broad rewrites that ignore the current design, unverified changes, or code the author cannot explain will not be accepted.
Before handing off a change, run the smallest meaningful checks:
go test ./...
cd panel && npm run typecheck && npm test && npm run build
If you cannot run a relevant check, say so explicitly in the handoff.