Commit Graph
7 Commits
Author SHA1 Message Date
flyemoji ec468baef9 feat(auth): add discoverable (usernameless) passkey login
A from-zero login door: the browser calls navigator.credentials.get() with an
empty allowCredentials, the authenticator returns an assertion carrying the
resident credential's userHandle, and the server resolves the account from that
handle alone — nothing is typed or client-named.

Routes (both Public):
  POST /api/v1/auth/passkey/login/discoverable/begin
  POST /api/v1/auth/passkey/login/discoverable/finish

Begin stashes the ceremony SessionData server-side keyed by an opaque login_id
under a global cap; finish consumes it single-use, hands the
authenticator-revealed userHandle to a UserByID resolver, and mints a session
only for the account the assertion actually verified to. Every finish rejection
— no live challenge, expired, bad assertion, unresolvable handle — collapses to
one passkey_login_invalid envelope, so finish is never an existence/state
oracle. SignCount is surfaced but not yet consumed, exactly as the
username-first door, so the from-zero path offers no clone-detection bypass.

The discoverable VERIFY path is Oracle-verified end to end against a virtual
authenticator (internal/passkey): it resolves the account from the signed
userHandle, fails closed when the handle names no account, and rejects an
assertion signed by a credential not bound to the resolved user — the
impersonation guard unique to usernameless login. Enrollment now requests a
resident key (authenticatorSelection.residentKey=preferred), the only
server-side half a unit test can pin.

Whether an authenticator actually stores a resident key is a device property no
test can reach, so this door is INERT for a credential until its owner enrolls a
NEW passkey against these options; "preferred" (not "required") preserves the
no-lockout fallback to username-first + email-OTP.
2026-07-05 04:05:56 +09:00
flyemoji 0c1cc598c1 feat(auth): migrate console login to passwordless
Replace console password auth with a passwordless surface — the pre-session
login doors plus an identifier-first discovery endpoint — and remove the
password paths.

- Login doors (Public, pre-session): email-OTP, passkey assertion, op.console
  login with in-game approval, and setup-token redeem.
- /api/v1/auth/options: identifier-first discovery reporting which console
  methods an email can use. The single sanctioned existence oracle; methods
  are computed with no role branch, so staff and player accounts in the same
  credential state return byte-identical bodies (staffness invisible by
  construction).
- Remove password auth: drop StaffUser.PasswordHash and the /auth/login,
  /auth/change-password and /users/{id}/reset-password endpoints (and test).
- Data layer: UserByEmail, verified-email uniqueness, setup-token store
  (migration 0012).
- Reconcile docs/openapi.yaml with the served surface; the method/path/face/
  tier parity gate (TestOpenAPIMatchesServedRoutes) passes.
- felis TUI: in-game MC bind, owner/break-glass OP provisioning, version.
- Velocity /felis command suite.

Consolidates the accumulated backend migration work; the frontend (panel/)
is left untouched. Full Go tree green on WSL (go build ./... && go test ./...).
2026-07-04 21:47:12 +09:00
flyemoji fe2ece08cc feat(api): add public Bind-Code onboarding for the player console
Adds POST /api/v1/auth/bind, the one public pre-account entrypoint of the
player console (console.<root_domain>). An account-less player redeems the
one-time Bind Code minted in the in-game Login Lobby; in a single step the
platform creates a role=user player, links it to the verified in-game UUID,
and mints a host-only felis_session. Login is thus not forced at the edge
while operations stay app-authenticated.

The operator console (op.console.<root_domain>) is unaffected and stays
behind Zero Trust: a code whose UUID resolves to a staff (role=admin)
account is refused with 403 (ErrPlayerBindForbidden) without consuming the
code, so the public door provably never yields an admin principal — the
session it mints carries ViaAdminAccess=false and is host-only to console,
never sent to op.console.

Repo layer: new RedeemPlayerBindCode on the Repo interface, implemented on
PGRepo (single tx: resolve code, create-or-fetch the player, consume) and
the test fake. The returning-player branch is idempotent and is a deliberate
standing "log in via the game" door, not just first-time onboarding.

Honest labeling:
- ORACLE-VERIFIED (Go): account/session logic — role=user, refuse-staff,
  idempotent create-or-fetch, single-use code, and the op.console redline
  (player session rejected on admin routes). Covered by handlers_onboard_test
  and the OpenAPI parity gate.
- INTEGRATION-dependent: the endpoint's security rests on the Bind Code having
  been minted against an online-mode-Yggdrasil-authenticated UUID, a
  precondition that lives in velocity/Java and is not verifiable from this
  repo (CODE-ONLY). The Go layer proves the logic, not that identity guarantee.
- No app-level attempt cap: rate-limiting is deferred to the edge as for the
  public /auth/login; the ~1e12 keyspace, single use and short TTL make a
  blind app-level cap non-critical.
2026-07-01 18:00:13 +09:00
flyemoji f2c916d378 feat(api): add passkey enrollment persistence layer
Phase 6 WebAuthn bind, enrollment-only slice (spec section 14). Adds the data
layer an already-authenticated principal needs to bind and manage passkeys:

- migration 0007: webauthn_credentials (one bound passkey per row, public
  attestation material only) and webauthn_challenges (server-stashed ceremony
  state between begin and finish, single-use via consumed_at). Both rows are
  bound to a known user_id; there is no usernameless login lookup, since the
  assertion/login path is a deferred slice.
- PasskeyCredential type and five Repo methods (create/consume challenge,
  create/list/delete credential) with the PG semantics the handlers rely on:
  supersede-prior-live on begin, expiry-before-consume single-use on finish,
  credential_id UNIQUE -> ErrConflict, owner-scoped delete -> ErrNotFound.
- ErrPasskeyChallengeInvalid sentinel for a missing/expired/consumed ceremony.
2026-07-01 02:14:28 +09:00
flyemoji dbe34a175f feat(api): add player email OTP verification (spec §B2 onboarding)
Forced web onboarding proves a player controls an email before it is
bound to their account. POST /api/v1/account/email/start mints a random
6-digit code, mails it (or logs it server-side when no Mailer is wired —
the demo has no SMTP), and POST /api/v1/account/email/verify redeems it,
flipping users.email_verified in the same transaction that consumes the
code.

Brute force is bounded two ways: a 10-minute TTL and a 5-attempt cap,
both enforced in the repo so the fake and Postgres agree. Only the
sha-256 of the code is stored; the digits live only in the email. Both
routes are app-tier external — verifying your own email is scoped to the
principal, never names another user.
2026-06-27 12:29:52 +09:00
flyemoji af14f02f38 feat(api): local-password authentication backend
Add username+password login for Owner/Operator staff accounts on
op.console, the primary web login when Zero Trust is not in front of the
API. Three handlers form the whole surface: login mints a server-side
session cookie, logout revokes it idempotently, and change-password
re-verifies the current password before rotating the hash and clearing
must_change_password.

- Session cookies are HttpOnly+Secure+SameSite=Lax, host-only, stored
  server-side as a SHA-256 hash with a 12h TTL.
- Login is anti-enumeration: every failure runs a uniform bcrypt compare
  against a dummy hash and returns the same vague error.
- Credential-bearing writes require Content-Type: application/json,
  returning 415 otherwise, to close the cross-site form-POST forgery
  vector as a belt to the SameSite cookie.
- Local auth fails closed: login is rejected unless local_auth_enabled
  is set, so a Zero-Trust-only deployment never accepts a local password.
- Extend the users table with a nullable password_hash and
  must_change_password; staff are role=admin rows with a hash, players
  are role=user rows with hash NULL.
- /me now reports must_change_password so the panel can force a
  first-login change.

Covered by Go unit tests (handlers, content-type guard, anti-enumeration,
forced-change lockdown) and the OpenAPI route-parity gate.
2026-06-27 04:22:45 +09:00
flyemoji b508fccc6f feat(api): add felis-api service with permissions, modpack lane, and fleet read
The dual-faced felis-api: internal (service) and external (public/app/admin) routes behind a Zero-Trust guard. Includes the access domain (whitelist, ban, and LuckPerms permission/group control over the owner-gated RCON path), the modpack submission endpoints, and the admin-tier SysAdmin fleet read. Structured access fields are charset-validated before assembly so no field can splice a second RCON command.
2026-06-26 23:32:38 +09:00