The web face has always granted staff the run of the fleet (isOwnerOrAdmin
passes an admin for stop/command/console/access on any node), but the
internal face explicitly had "no admin tier": a linked administrator in game
could only wake servers they owned or that autostartPolicy permitted. The
only way to manage another player's (or an unclaimed) server from inside the
game was to claim it — seizing ownership and burning the admin's own quota.
Give authorizeWakeByUUID the admin tier on the same trust anchor the op-login
approve already uses: verified online-mode UUID -> account link -> stored
role. A linked staff member now wakes ANY node under any policy (so
`/felis go` works fleet-wide without claiming); the owner bypass and the
policy gates are unchanged, and an unlinked UUID still fails safe.
Centralize the staff-role rule while at it: staffRole(role) in auth.go
(admin, plus owner as its superset) now backs Principal.IsAdmin, the session
ViaAdminAccess grading, the op-login approve gate and the new wake tier.
That also fixes a real hole in the approve gate, which required role=admin
exactly: an Owner manually promoted to role='owner' per migration 0011's
upgrade note would have been refused by their own in-game approval door.
The lobby menu still renders "Claim & Start" on ownerless tiles — claiming
becomes optional for staff rather than the only entry — so the velocity
plugin needs no change.
The operator console (op.console.<root>) requires internal permission
verification on top of Zero-Trust: a passkey is not access. requireExternal
now refuses any non-admin principal arriving on the admin host, before any
handler, so op.console is staff-only at the door rather than per-route —
including on the passwordless demo face where Cloudflare Access is not in
front. The gate is inert on the player console (console.<root>).
Owner first-run setup is staff onboarding, so `felis setup` mints the
one-time setup URL on op.console.<root>/setup (was console.<root>). The
passkey verifier lists both console and op.console in RPOrigins so the
one-time binding asserts on either face under the shared console.<root>
RP-ID.
Session admin-access now includes role=owner, not only admin: the owner is
a superset of admin, so excluding it left IsOwner() unreachable through a
passwordless session. No path assigns role=owner yet — this is forward
consistency.
The bootstrap summary now names console.<root> the player panel and
op.console.<root> the operator console where the Owner runs setup, fixing
text that told operators not to run setup there.
Tests: op.console door gate (non-admin refused, player console unaffected,
admin passes) and owner session admin-access; the setup-bind default-host
test follows the move to op.console.
The passwordless migration (b330d77) removed the password-login route, leaving
concurrencyLimiter — its bcrypt concurrency cap — with no caller, and scattered
stale "local-password" / "change-password" references through the surviving auth
code's comments.
- Remove the dead concurrencyLimiter (type + newConcurrencyLimiter + acquire):
no caller, no struct field, no test. Reword the one streamLimiter doc that
contrasted against it.
- Realign comments in repo.go, pgrepo.go, session.go, util.go to the passwordless
reality: staff lookups feed email-OTP / passkey / setup redeem, not a password
compare; RevokeUserSessionsExcept and DeleteAllPasskeyCredentialsForUser are
retained (uncalled) for the P5 account-remediation path (#78); "local sessions"
no longer implies a password.
Comments and dead code only; no behavior change. Full WSL test tree green.
Replace console password auth with a passwordless surface — the pre-session
login doors plus an identifier-first discovery endpoint — and remove the
password paths.
- Login doors (Public, pre-session): email-OTP, passkey assertion, op.console
login with in-game approval, and setup-token redeem.
- /api/v1/auth/options: identifier-first discovery reporting which console
methods an email can use. The single sanctioned existence oracle; methods
are computed with no role branch, so staff and player accounts in the same
credential state return byte-identical bodies (staffness invisible by
construction).
- Remove password auth: drop StaffUser.PasswordHash and the /auth/login,
/auth/change-password and /users/{id}/reset-password endpoints (and test).
- Data layer: UserByEmail, verified-email uniqueness, setup-token store
(migration 0012).
- Reconcile docs/openapi.yaml with the served surface; the method/path/face/
tier parity gate (TestOpenAPIMatchesServedRoutes) passes.
- felis TUI: in-game MC bind, owner/break-glass OP provisioning, version.
- Velocity /felis command suite.
Consolidates the accumulated backend migration work; the frontend (panel/)
is left untouched. Full Go tree green on WSL (go build ./... && go test ./...).
Root is machine authority, not a human identity, so `felis breakGlass`
now also records WHICH SysAdmin broke the glass. Even under
`sudo felis breakGlass` an account and password are entered in the TUI;
the root gate is necessary but no longer sufficient for accountability.
The console resolves one of three modes up front and audits the
difference:
- bootstrap (no staff account exists yet): the typed credential mints
the first Owner; the act is attributed to the OS user ($SUDO_USER,
else root) and recorded verified:false.
- recovery (an admin already exists): the operator authenticates as an
existing admin via bcrypt; the verified identity is the accountable
actor and the row is recorded verified:true.
- root override (the typed credential did not verify): a deliberate
OVERRIDE token proceeds under local-root authority, attributed to the
OS user and recorded verified:false. Break-glass never refuses -
recovering when no admin password can be produced is its whole job.
Attribution is best-effort, not proof (whoever runs this is root and can
edit Postgres directly); the audit row is honest about which it is.
- internal/api: AuditEntry gains an optional jsonb Payload (nil maps to
SQL NULL, so existing callers are unaffected); PGRepo.Audit writes it
and a new PGRepo.AdminExists drives the bootstrap-vs-recovery switch.
- the accountability row is written the instant the credential changes,
before local auth is enabled, so a failed toggle write can never leave
a reset credential with no "who did it" record.
- local_auth_enabled is now one exported api.LocalAuthEnabledKey shared
by the break-glass writer and the per-request reader, replacing two
drifting copies of the literal.
- break-glass password entry reuses the panel's 8-72-byte rule so a
credential set here is never later rejected by web change-password.
Covered by Go unit tests over a fake owner store: auth match/non-match,
the three audit modes and their payloads, that a dead audit sink does
not fail the recovery, that the audit precedes the toggle write, and a
headless drive of the TUI state machine asserting no credential reaches
provisioning without a verified admin or an explicit OVERRIDE.
Add username+password login for Owner/Operator staff accounts on
op.console, the primary web login when Zero Trust is not in front of the
API. Three handlers form the whole surface: login mints a server-side
session cookie, logout revokes it idempotently, and change-password
re-verifies the current password before rotating the hash and clearing
must_change_password.
- Session cookies are HttpOnly+Secure+SameSite=Lax, host-only, stored
server-side as a SHA-256 hash with a 12h TTL.
- Login is anti-enumeration: every failure runs a uniform bcrypt compare
against a dummy hash and returns the same vague error.
- Credential-bearing writes require Content-Type: application/json,
returning 415 otherwise, to close the cross-site form-POST forgery
vector as a belt to the SameSite cookie.
- Local auth fails closed: login is rejected unless local_auth_enabled
is set, so a Zero-Trust-only deployment never accepts a local password.
- Extend the users table with a nullable password_hash and
must_change_password; staff are role=admin rows with a hash, players
are role=user rows with hash NULL.
- /me now reports must_change_password so the panel can force a
first-login change.
Covered by Go unit tests (handlers, content-type guard, anti-enumeration,
forced-change lockdown) and the OpenAPI route-parity gate.