feat: initialize panel access before linking Minecraft accounts
Configure connection and storage before creating or resuming the one-time Owner login. Remove Minecraft prerequisites from setup and preserve established login credentials. Let staff preview and confirm roles from configured authentication sources using the existing account-link storage and game UUID mapping. Retain in-game code proof for players, add client-version and lobby guidance, and support NodePort passkey origins.
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@@ -4765,6 +4765,7 @@ login_image = "${FELIS_LIMBO_IMAGE}"
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lobby_image = "${FELIS_LOBBY_IMAGE}"
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# The public port players connect on; the panel shows it in server addresses.
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game_port = ${FELIS_GAME_PORT}
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game_version = "${MC_VERSION:-}"
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[registry]
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url = "${REGISTRY_URL}"
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