ci(plugins): gate the three loader mods (JDK 17 wrapper builds) in CI and release

Nothing ever compiled these modules — no CI job, no install path — which is
why the gradlew exec-bit bug (previous commit) shipped unnoticed.  Add
plugins/test-mods.sh: runs each module's vendored wrapper under JDK 17
(they target the Java-17 Minecraft lines; paper/limbo stay on the JDK 21
gate).  ci.yml gains a `mods` job (temurin 17 + setup-gradle, wrapper
pinned per module), release.yml gates both plugin gates before shipping.
README: status now records the server-boot verification, the Building
section pins limbo's `-PlimboVersion=<release>` (the `+` default is
unresolvable from the LOOHP repo) and documents both gates.
This commit is contained in:
Lemon-miaow committed 2026-09-24 00:59:24 +08:00
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@@ -175,10 +175,13 @@ before the proxy Connects them.
> **Status.** This slice is **code-complete and compile-verified** (paper jar
> builds green on a Java-21 toolchain; the velocity end compiles the full shared
> tree; the wire codec round-trips). It is **not** live-verified — there is no
> running Paper + Velocity + real players in this environment — so §27 scenario 10
> stays **FAIL (live-unverified)** in the spec matrix until it can be exercised
> end-to-end on a real deployment.
> tree; the wire codec round-trips; the fabric/forge/neoforge mods compile through
> their vendored wrappers and boot real dedicated servers with `/link` registered —
> all of it gated by CI). It is **not** client-verified:
> no real game client has joined through the stack, so §27 scenario 10 stays
> **FAIL (live-unverified)** until such a join is exercised. The client-independent
> faces (proxy edge, subdomain MOTD, login boundary, backend registration) are
> exercised on a live deployment — see `AUDIT-2026-09-22.md`.
## Building
@@ -216,7 +219,9 @@ Requires JDK 17 — **except `paper` and `limbo`, which need a Java-21 toolchain
Gradle** (paper-api 1.21.4 is a Java-21 artifact and the Limbo API is compiled to major 65; the
rest of the suite is Java 17). The first build of each mod downloads and remaps/decompiles Minecraft, so it
takes a few minutes; subsequent builds are fast. Jars land in each module's
`build/libs/`.
`build/libs`. CI runs both gates: `bash plugins/test.sh` (JDK 21 — the install-time
plugins plus the codec/invite tests) and `bash plugins/test-mods.sh` (JDK 17 — the
three loader mods, via the wrappers above).
## Deploying