Unverified Commit 79eae7f6 authored by Minseong Choi's avatar Minseong Choi 💬
Browse files

feat(metrics): publish felis_servers_total from a fleet snapshot

A per-object reconcile cannot maintain felis_servers_total (spec §23): it
sees one server per call, so it could never Set a correct fleet-wide gauge
and inc/dec on transitions would drift on any missed event. Add a snapshot
producer instead.

metrics.SyncServerGauge Resets the GaugeVec then Sets one child per state,
so a state that drains to zero reports 0 rather than a stale last value.
operator.GaugeSyncer is a manager.Runnable that periodically Lists the
fleet and republishes from it, defaulting an unset desiredState to Stopped.

SyncOnce is exercised end-to-end against a fake client (List, default,
republish); the ticker loop in Start is the only untested I/O edge.
parent 2a93a9e0
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+9 −0
Changes for cmd/felis/operator.go: 9 added lines, 0 removed lines.
Original line number Diff line number Diff line
@@ -79,6 +79,15 @@ func cmdOperator(args []string, _, stderr io.Writer) int {
		return 1
	}

	// Republish felis_servers_total from a periodic full List of the fleet. A
	// per-object reconcile can never maintain a fleet-wide gauge correctly, so a
	// snapshot Runnable owns it; it shares the manager's cached client and stops
	// with the manager.
	if err := mgr.Add(&operator.GaugeSyncer{Client: mgr.GetClient()}); err != nil {
		fmt.Fprintf(stderr, "felis operator: add gauge syncer: %v\n", err)
		return 1
	}

	if err := mgr.Start(ctrl.SetupSignalHandler()); err != nil {
		fmt.Fprintf(stderr, "felis operator: manager exited: %v\n", err)
		return 1
+21 −0
Changes for internal/metrics/metrics.go: 21 added lines, 0 removed lines.
Original line number Diff line number Diff line
@@ -57,6 +57,27 @@ var (
	})
)

// SyncServerGauge republishes felis_servers_total from a full snapshot of the
// fleet's per-server states. states holds one entry per MinecraftServer the
// operator knows about (its desiredState).
//
// It Resets the GaugeVec before Setting one child per distinct state, so a state
// that has drained to zero reports 0 rather than its stale last value. That is
// the whole reason a periodic full-snapshot is used instead of inc/dec on
// reconcile transitions: a snapshot is self-correcting and cannot drift on a
// missed event. Producing the states slice (a cached List of MinecraftServers)
// is the untestable I/O edge; this Reset+tally+Set logic is pure and unit-tested.
func SyncServerGauge(states []string) {
	ServersTotal.Reset()
	counts := make(map[string]int, len(states))
	for _, s := range states {
		counts[s]++
	}
	for state, n := range counts {
		ServersTotal.WithLabelValues(state).Set(float64(n))
	}
}

// Collectors returns every felis_* collector in a stable order. Production and
// tests register the same slice, so the test asserting the full set is exposed
// also pins the production surface.
+24 −0
Changes for internal/metrics/metrics_test.go: 24 added lines, 0 removed lines.
Original line number Diff line number Diff line
@@ -54,6 +54,30 @@ func TestRegisterExposesNamedFelisMetrics(t *testing.T) {
	}
}

func TestSyncServerGaugeResetsStaleStates(t *testing.T) {
	// Self-contained (Reset->sync->assert within this one test) so it never
	// clobbers another test's ServersTotal children. The correctness point is the
	// Reset inside SyncServerGauge: a state present in one snapshot but absent from
	// the next must drain to 0, not retain its stale last value forever.
	SyncServerGauge([]string{"Running", "Running", "Stopped"})
	if got := testutil.ToFloat64(ServersTotal.WithLabelValues("Running")); got != 2 {
		t.Errorf("Running = %v, want 2", got)
	}
	if got := testutil.ToFloat64(ServersTotal.WithLabelValues("Stopped")); got != 1 {
		t.Errorf("Stopped = %v, want 1", got)
	}

	// Next snapshot: the two Running servers are gone. Without the Reset the gauge
	// would still report Running=2; with it, the child drains to 0.
	SyncServerGauge([]string{"Stopped"})
	if got := testutil.ToFloat64(ServersTotal.WithLabelValues("Running")); got != 0 {
		t.Errorf("Running after drain = %v, want 0", got)
	}
	if got := testutil.ToFloat64(ServersTotal.WithLabelValues("Stopped")); got != 1 {
		t.Errorf("Stopped = %v, want 1", got)
	}
}

func TestRegisterIsIdempotent(t *testing.T) {
	reg := prometheus.NewRegistry()
	if err := Register(reg); err != nil {
+90 −0
Changes for internal/operator/gauge.go: 90 added lines, 0 removed lines.
Original line number Diff line number Diff line
package operator

import (
	"context"
	"time"

	"felis.lolicon.best/internal/apis/felis/v1alpha1"
	"felis.lolicon.best/internal/metrics"
	ctrl "sigs.k8s.io/controller-runtime"
	"sigs.k8s.io/controller-runtime/pkg/client"
)

// defaultGaugeInterval is the republish cadence used when none is configured.
const defaultGaugeInterval = 30 * time.Second

// GaugeSyncer periodically republishes felis_servers_total (spec §23) from a
// full List of MinecraftServers.
//
// felis_servers_total is a fleet-wide gauge partitioned by desiredState, which a
// per-object Reconcile fundamentally cannot maintain: one reconcile observes a
// single server, so it could never Set a correct fleet count and inc/dec on
// transitions would drift on any missed event. A periodic full-snapshot sidesteps
// that — every tick re-derives the entire gauge from the live list (and
// metrics.SyncServerGauge Resets first), so the published value is always exactly
// the current fleet and never accumulates stale state.
//
// It is registered as a manager.Runnable (mgr.Add), sharing the manager's cached,
// namespace-scoped client and lifecycle; it stops when the manager's context is
// cancelled.
type GaugeSyncer struct {
	// Client is the manager's cached client (namespace-scoped like the operator).
	Client client.Client
	// Interval is the republish cadence; defaults to defaultGaugeInterval.
	Interval time.Duration
}

// Start runs the republish loop until ctx is cancelled, satisfying
// manager.Runnable. The ticker loop and the live List are the untestable I/O
// edge; the List->translate->gauge work it delegates to SyncOnce is exercised
// against a fake client. A failed sync is logged best-effort, not fatal — the
// next tick re-derives the gauge from scratch regardless.
func (g *GaugeSyncer) Start(ctx context.Context) error {
	interval := g.Interval
	if interval <= 0 {
		interval = defaultGaugeInterval
	}
	t := time.NewTicker(interval)
	defer t.Stop()
	// Publish once up front so the gauge is populated before the first tick.
	if err := g.SyncOnce(ctx); err != nil {
		ctrl.LoggerFrom(ctx).Error(err, "gauge: initial fleet sync failed")
	}
	for {
		select {
		case <-ctx.Done():
			return nil
		case <-t.C:
			if err := g.SyncOnce(ctx); err != nil {
				ctrl.LoggerFrom(ctx).Error(err, "gauge: fleet sync failed")
			}
		}
	}
}

// SyncOnce Lists the fleet once and republishes felis_servers_total from it.
// Separated from Start so the List->translate->gauge path is unit-testable
// against a fake client, leaving only the ticker loop untested.
func (g *GaugeSyncer) SyncOnce(ctx context.Context) error {
	var list v1alpha1.MinecraftServerList
	if err := g.Client.List(ctx, &list); err != nil {
		return err
	}
	metrics.SyncServerGauge(serverStates(list.Items))
	return nil
}

// serverStates maps each server to its desiredState, defaulting an unset state
// to Stopped (the CRD default, spec §4). Pure, so the labelling rule is covered
// by SyncOnce's fake-client test rather than only at runtime.
func serverStates(items []v1alpha1.MinecraftServer) []string {
	states := make([]string, 0, len(items))
	for i := range items {
		s := string(items[i].Spec.DesiredState)
		if s == "" {
			s = string(v1alpha1.DesiredStopped)
		}
		states = append(states, s)
	}
	return states
}
+50 −0
Changes for internal/operator/gauge_test.go: 50 added lines, 0 removed lines.
Original line number Diff line number Diff line
package operator_test

import (
	"context"
	"testing"

	"felis.lolicon.best/internal/apis/felis/v1alpha1"
	"felis.lolicon.best/internal/metrics"
	"felis.lolicon.best/internal/operator"
	"github.com/prometheus/client_golang/prometheus/testutil"
	metav1 "k8s.io/apimachinery/pkg/apis/meta/v1"
	"sigs.k8s.io/controller-runtime/pkg/client/fake"
)

func gaugeServer(name string, state v1alpha1.DesiredState) *v1alpha1.MinecraftServer {
	return &v1alpha1.MinecraftServer{
		ObjectMeta: metav1.ObjectMeta{Name: name, Namespace: "minecraft"},
		Spec:       v1alpha1.MinecraftServerSpec{Subdomain: name, DesiredState: state},
	}
}

// TestGaugeSyncerPublishesFleetStateFromCluster drives SyncOnce against a fake
// client to verify the whole production path bar the ticker: List the fleet,
// translate each server to its desiredState (an unset state defaulting to
// Stopped), and republish felis_servers_total partitioned by that state.
func TestGaugeSyncerPublishesFleetStateFromCluster(t *testing.T) {
	scheme := newScheme(t)
	c := fake.NewClientBuilder().
		WithScheme(scheme).
		WithObjects(
			gaugeServer("a", v1alpha1.DesiredRunning),
			gaugeServer("b", v1alpha1.DesiredRunning),
			gaugeServer("c", v1alpha1.DesiredStopped),
			gaugeServer("d", ""), // unset desiredState must be counted as Stopped
		).
		Build()

	g := &operator.GaugeSyncer{Client: c}
	if err := g.SyncOnce(context.Background()); err != nil {
		t.Fatalf("SyncOnce: %v", err)
	}

	if got := testutil.ToFloat64(metrics.ServersTotal.WithLabelValues("Running")); got != 2 {
		t.Errorf("servers_total{state=Running} = %v, want 2", got)
	}
	// One explicit Stopped plus one unset (defaulted to Stopped) = 2.
	if got := testutil.ToFloat64(metrics.ServersTotal.WithLabelValues("Stopped")); got != 2 {
		t.Errorf("servers_total{state=Stopped} = %v, want 2", got)
	}
}