fix(operator): 有玩家在线时停服先在游戏里预告 30 秒,期间改回运行会取消
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@@ -433,6 +433,14 @@ spec:
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because the two endpoints fall in different reconcile passes.
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format: date-time
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type: string
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stopNoticeAt:
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description: |-
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StopNoticeAt is when the operator told the players on a server that it is
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about to stop (desiredState flipped to Stopped with players online). The stop
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itself waits until StopNoticeWindow has passed since then; the stamp is cleared
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once the server is scaled down, or when desiredState goes back to Running first.
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format: date-time
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type: string
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type: object
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type: object
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served: true
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