fix(operator): 每次运行首次就绪后留 3 分钟到达窗口再开始空服计时,停服或重启时清掉旧计时
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@@ -329,7 +329,7 @@ type MinecraftServerStatus struct {
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// LiveMotd is the MOTD currently advertised for the active phase.
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LiveMotd string `json:"liveMotd,omitempty"`
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// ReadySignalAt is when the first RCON probe of the current run succeeded.
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// Every Starting pass clears it, so each start is measured once.
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// Every Starting or Stopping pass clears it, so each start is measured once.
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ReadySignalAt *metav1.Time `json:"readySignalAt,omitempty"`
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// StartRequestedAt is when the current start attempt was first observed
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// (the first Starting reconcile after desiredState=Running). It anchors the
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@@ -340,8 +340,10 @@ type MinecraftServerStatus struct {
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StartRequestedAt *metav1.Time `json:"startRequestedAt,omitempty"`
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// EmptySince is when the operator first observed 0 online players during a
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// Running phase (spec §8 idle auto-stop). It is reset when a player joins
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// or the server stops, so the empty-duration counter starts fresh each time
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// the server becomes unoccupied.
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// or the server restarts or stops, so the empty-duration counter starts fresh
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// each time the server becomes unoccupied. A zero sampled within three minutes
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// of a run's first ready probe stamps nothing: the players it came up for may
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// not be in yet.
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EmptySince *metav1.Time `json:"emptySince,omitempty"`
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// StopNoticeAt is when the operator told the players on a server that it is
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// about to stop (desiredState flipped to Stopped with players online). The stop
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