feat(api): HTTP readiness knob on MinecraftServer and login-gate fallback default
StartupSpec.HealthHTTPPort/Path switch pod readiness from plain-TCP to an HTTP GET for RCON-less loaders (LOOHP/Limbo) that report 'started' only after the first tick. User servers now default FallbackServer to the login gate, never the lobby, so a stopped/starting backend keeps authentication in front of a fresh connection.
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@@ -208,6 +208,18 @@ type StartupSpec struct {
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TimeoutSeconds int32 `json:"timeoutSeconds,omitempty"`
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// ReadinessTimeoutSeconds is the budget for the first successful RCON probe.
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ReadinessTimeoutSeconds int32 `json:"readinessTimeoutSeconds,omitempty"`
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// HealthHTTPPort, when > 0, switches the pod readiness probe from the default
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// plain-TCP check on the game port to an HTTP GET on this container port. It
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// exists for RCON-less loaders (notably LOOHP/Limbo) where "the socket is
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// bound" is a weaker signal than the server itself reporting it has finished
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// starting: the felis-limbo plugin serves such an endpoint and flips it to 200
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// only after the first server tick. The operator's readiness path is otherwise
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// unchanged — with rcon disabled, passing this probe (readyReplicas >= 1) is
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// what marks the server Ready.
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HealthHTTPPort int32 `json:"healthHTTPPort,omitempty"`
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// HealthHTTPPath is the path for the HTTP readiness probe (default "/healthz"
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// when HealthHTTPPort is set).
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HealthHTTPPath string `json:"healthHTTPPath,omitempty"`
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}
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// IdleSpec configures empty-server auto-stop (spec §8).
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