fix(api): op-login finish 拒绝审批后被停用或删除的账号
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+86
-6
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@@ -1,6 +1,7 @@
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package api
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import (
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"errors"
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"net/http"
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"net/http/httptest"
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"strings"
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@@ -438,6 +439,65 @@ func TestOpLoginFinishUniform(t *testing.T) {
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})
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}
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// An account an admin retires between the approval and the finish signs in
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// nowhere: finish answers the uniform failure, sets no cookie, stores no session,
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// and leaves the code as it was.
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func TestOpLoginFinishRefusesRetiredAccount(t *testing.T) {
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for _, tc := range []struct {
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name string
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retire func(repo *fakeRepo)
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}{
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{"disabled", func(repo *fakeRepo) {
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u := UserView{ID: "a1", Username: "op", Email: "[email protected]", Role: "admin", Disabled: true}
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repo.seededUsers = append(repo.seededUsers, seededUser{view: u, detail: UserDetail{UserView: u}})
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}},
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{"deleted", func(repo *fakeRepo) { repo.deletedIDs["a1"] = true }},
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} {
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t.Run(tc.name, func(t *testing.T) {
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api, repo, mailer := seedOpLoginAPI(t)
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eh, ih := api.ExternalHandler(), api.InternalHandler()
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reqID := acctBody(t, startOp(eh, "[email protected]"))["request_id"].(string)
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if w := approveOp(ih, reqID, opUUID, "op"); w.Code != http.StatusOK {
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t.Fatalf("approve: %d (%s)", w.Code, w.Body.String())
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}
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tc.retire(repo)
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w := finishOp(eh, reqID, mailer.code)
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if w.Code != http.StatusBadRequest || decodeErr(t, w) != "op_login_invalid" || len(w.Result().Cookies()) != 0 {
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t.Fatalf("finish: code = %d body %s cookies %v, want 400 op_login_invalid and none",
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w.Code, w.Body.String(), w.Result().Cookies())
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}
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if len(repo.sessions) != 0 {
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t.Fatalf("sessions = %d, want none", len(repo.sessions))
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}
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for _, o := range repo.otps {
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if o.consumed || o.attempts != 0 {
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t.Errorf("the code must stay untouched: consumed=%v attempts=%d", o.consumed, o.attempts)
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}
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}
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})
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}
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// A store that cannot say whether the account is live is an outage: the finish
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// can be retried with the same approval, so it is not told to start over.
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t.Run("store outage", func(t *testing.T) {
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api, repo, mailer := seedOpLoginAPI(t)
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eh, ih := api.ExternalHandler(), api.InternalHandler()
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reqID := acctBody(t, startOp(eh, "[email protected]"))["request_id"].(string)
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if w := approveOp(ih, reqID, opUUID, "op"); w.Code != http.StatusOK {
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t.Fatalf("approve: %d (%s)", w.Code, w.Body.String())
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}
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repo.failUserDetail = errors.New("connection refused")
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if w := finishOp(eh, reqID, mailer.code); w.Code != http.StatusInternalServerError {
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t.Fatalf("finish: code = %d body %s, want 500", w.Code, w.Body.String())
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}
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repo.failUserDetail = nil
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if w := finishOp(eh, reqID, mailer.code); w.Code != http.StatusOK {
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t.Fatalf("retry: code = %d body %s, want 200", w.Code, w.Body.String())
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}
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})
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}
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// TestOpLoginApproveGate pins the in-game approval gate: only a linked staff UUID
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// (role admin or owner) may vouch (all refusals share one 403 not_admin), a
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// missing/no-longer-pending request is 404, and a bare request without an
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